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The Acceptable Use Policy In Sporting Goods

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The Acceptable Use Policy In Sporting Goods
Abstract
An information technology Acceptable Use Policy (AUP) creates an understanding of what is acceptable and not acceptable between users of a system and the system owner. The AUP provides the details of criteria to establish the same rules for everyone. The AUP also serves as documentation, which the user signs, to justify that the user know the rules that they are to follow and the consequences in not following the rules.
This paper attempts to draft a policy for a fictional online retail company named Sporting Goods. The paper will conclude with explaining why areas where chosen in the policy draft along with the ethical and legal effects of the policy draft.

Sporting Needs is a retail business organization that provides sporting apparel
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Sporting Needs provides policies, known as Acceptable Use Policies (AUPs), outlining the requirements in the use of Sporting Needs information technology asset. The following are the Acceptable Use Policies are the policies representing an agreement between Sporting Needs and its employees in the use of Sporting Needs information technology assets.

Acceptable Use Policy
1. Overview
This policy’s purpose is to provide what is tolerable and intolerable pertaining to the use of electronic devices and network resources with the established culture of trust, integrity, ethical and lawful behavior, and openness expected of the Sporting Needs organization. (Reid, Hilldale, 2006)
Information technology systems, including but not limited to computer equipment, networks, email, social media, and internet use, needed to meet missions, goals, and initiatives are the responsibility of Sporting Needs. The responsibility of Sporting Needs are in the managing, use, and security of its information assets. This policy requires the users of Sporting Needs information technology assets to adhere with company policies to protect the Sporting Needs organization and the users of Sporting Needs information technology assets.

2.
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This policy applies to computer equipment and information technology resources used in conducting business owned or leased by Sporting Needs or connected to a Sporting Needs network or system residing at a Sporting Needs site or through the internet. Exceptions to this policy must have advance approval from the Sporting Needs information security teams. (SANS Institute, 2014)

4. Policy
4.1. General Use
4.1.1. As a user of Sporting Needs computer equipment and information technology resources, you are responsible for exercising good judgment in its use in accordance with Sporting Needs standards, guidelines, and policies.
4.1.2. Users are not to use Sporting Needs computer equipment and information technology resources for any illegal or unauthorized purpose. Examples include but not limited to:
4.1.2.1. Distributing and downloading pirated data or software.
4.1.2.2. Transmitting worms, Trojan horses, trap door code, or

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