TITLE
The Addiction of Grade Five Pupils to Computer Online Games that Affect the Academic Performance Among Elementary Pupils of Oton Central Elementary School from School year 2012 – 2013
Objectives of the Study
The main objective of the study is to ascertain the factors that contribute to the Addiction of Grade Five Pupils to Computer Online Games that affect the Academic Performance among elementary students of Oton Central Elementary School from School year 2012 – 2013.
Specifically, the study aims for the following objectives: 1. To determine the factors contributing to the grade five pupils age, gender and grade level. 2. To determine the pupils classroom interaction and lack of socialization on the level of academic performance. 3. To identify the grade five pupils addiction to computer online games that affect the elementary students of Oton Central Elementary School.
CONCEPTUAL FRAMEWORK
The study found that children who received and began using video games immediately spent less time doing homework and other academic activities after school than children who did not have video game systems.
The researcher identify computer game playing as a relatively high frequency activity among elementary students. Study has indicated gender differences in computer game playing habits, with males playing more frequently than females (Kaplan, 1983). Morlock, Nigolean and Yanto (1985) find reasons for this include: the game content, in that games tend to contain more masculine than feminine characters.
This Framework Plan makes recommendations for the appropriate and effective use to broaden access to basic education, improve the quality of learning, enhance the quality of teaching, and improve educational planning and management. Underlying these recommendations are strategies for sustainability. Technology has developed so much that it is almost crucial to have electronic devices particularly the personal computers at home, school, internet café, etc. Students have gotten so used to have technology around them. However, while having these computers that make life easier, comfortable, and handy at most of the times, it can also have negative effects on their lives particularly in their studies when used too much.
AGE
AGE
CLASSROOM
INTERACTION
CLASSROOM
INTERACTION
ADDICTION TO COMPUTER
ONLINE
GAMES
ADDICTION TO COMPUTER
ONLINE
GAMES
LEVEL OF
ACADEMIC
PERFORMANCE
LEVEL OF
ACADEMIC
PERFORMANCE GRADE FIVE
PUPILS |
GENDER
GENDER
LACK OF
SOCIALIZATION
LACK OF
SOCIALIZATION
Schematic diagram showing the relationship among the study variables to the Computer Online Games and Level of Academic Performance in finding solutions to the causes of addiction among Grade Five pupils.
STATEMENT OF THE PROBLEM
This study aims to determine the factors that contribute to the addiction of grade five pupils to computer online games that affect the academic performance among the elementary students of Oton Central Elementary School, Oton Iloilo from school year 2012 – 2013. Specifically, the study aims to answer the following questions: 1. What is the profile of Grade five pupils of Oton Central Elementary School addicted to Computer online Games? a. Age b. Gender c. Grade Level
2. What are the Level of Academic Performance among the Grade five pupils in terms of: a. Classroom Interaction b. Lack of Socialization
3. Are there significant relationships between Effects of online Computer Games and the Level of Performance of Addiction among Grade Five pupils of Oton Central Elementary School, Oton Iloilo of School Year 2012 – 2013?
Top of Form
SIGNIFICANCE OF THE STUDY
Researcher study on the factors that contribute to the Addiction of Grade Five Pupils to Computer Online Games that affect the Academic Performance Among Elementary Students of Oton Central Elementary School , Oton Iloilo from School year 2012 – 2013 to determine their Gender, and Age.
The study may help parents, teachers, guidance counselor, school principal, and other helping professionals learn and identify about the factors such as classroom interaction and lack of socialization, as well as the negative effects that they experienced from these computer online games and if their studies are affected by playing computer games. A combination of these factors may also be causes of this behavior. To determine the factors that contribute to the Bullying of Pupils among Elementary Students in Oton Central Elementary School , Oton Iloilo from School year 2012 – 2013.
NAME: ________________________________________ GRADE AND SECTION: ____________________________ AGE: ____ GENDER:___
QUESTIONNAIRE
AIMS: To determine the addiction of Grade Five pupils to computer online games that affect the Academic Performance among elementary students of Oton Central Elementaryinvestigate the effects of grade level, gender and age of pupil’s who have experience being bullied/non-bullied and on the definition of bullying.
METHODS: Written questionnaire responses to the question. Answer the following questions by writing / (check) if you agree to the question and X if you do not agree.
Q U E S T I O N S | YES | NO | 1. Playing computer games is fun. | | | 2. Spend less time doing homework. | | | 3. Deficits in reading and writing. | | | 4. Studies not affected by playing computer games. | | | 5. Play more time with classmates and friends. | | | 6. Prefer their studies than playing computer games. | | | 7. Most favorite hobby of most students. | | | 8. Chooses studying and sports. | | | 9. Boys play more frequently than girls. | | | 10. Playing pc games are not bad. | | |
You May Also Find These Documents Helpful
-
New research identifies some video game users, particularly online users, who became hooked on interactive games and then see their lives become increasingly unmanageable. Many articles are available that look at the addictive qualities of the games and who is susceptible to becoming addicted. Other research looks at how this addiction compares to addictions such as drug and alcohol abuse and pathological gambling. Since computer game addiction is relatively new, there are few tools to measure the extent of addictiveness and how much the addictiveness affects the lives of the persons who are experiencing it. Computers, the Internet and video game consoles have invaded our homes and have also become extremely portable. With video gaming becoming more popular every day, a consumer needs to be aware of the affects of this new addiction.…
- 1383 Words
- 6 Pages
Better Essays -
This could be attributed to the fact that nowadays, engaging in mass production is risky, the product market has widened, consumers have more varieties to choose from. It thus may be concluded that in contemporary organizations, mass production has lost relevance leading to a decline in the manufacturing sector.…
- 673 Words
- 3 Pages
Good Essays -
Effects of Video Games to the Academic Performance of Second year High School Students of Miraculous Medal School, School Year 2010-2011…
- 920 Words
- 4 Pages
Good Essays -
Creasey, G. L. & Myers, B. J. (1986). Video games and children: Effects on leisure activities, schoolwork, and peer involvement. Merrill Palmer Quarterly, 32, 251-262.…
- 1672 Words
- 7 Pages
Powerful Essays -
There are many reasons people play games: for their entertainment, relaxation, studying and burning free time. Game is a part of human creativity, it keeps people entertained, creative, figure out what to do or better at problem solving. The game can include friends so people will play together or against each other and become competitive. Other than the benefits from playing online games, there are also problems from online games. Two main causes of this addiction is the design and service of the games and the effect is that people have less time. Online game addiction is a problem.…
- 629 Words
- 3 Pages
Good Essays -
computer games are very popular with children and teenagers because of their extremely entertaining nature. However they are not witout negative effects on their health and developpment. A lot of children, who are attracted by these games, quickly become addicted to them and would spend hours and hours infront of their computers with their eyes glued on the screen and their minds fixed on nothing else. as the game requires sitting and no physical activity children spend increasing amounts of time infront of their computer, which is likely to increase their risk of obesity, backaches , eye and hand injuries, and even heart deseases. Besides, spending a disproportionate amount of time on one leisure activity at the expense of others will cerainly prevent social development. As aresult many children lose touch with their friends and become lonely. last but not least, in many cases, these games are accused of being responsible for low performance at school since homework is often neglected or undone and many children finally drop out of school. For all these reasons, children should be taught to use computer games safely in order to avoid the types of eye, back, and hand injuries.Besides, parents are advised to control their children's choice of games and to limit the time spent on these games. Finally they should emphasize alternative activities, such as athletics as well as imaginative play so that their children grow up with healthy minds and healthy…
- 254 Words
- 2 Pages
Satisfactory Essays -
Personal computers continued to be useful for social gaming especially with the creation of The Sims, a game that allowed players to create profiles and share them with other players through the Interrnet and the development of massively multiplayer online role-playing games (MMORPG’s) which World of Warcraft is one of.…
- 3908 Words
- 16 Pages
Powerful Essays -
Eow, Y.L, Ali, W.Z.W., Mahmud, R., & Baki, R. (2009). Form one students’ engagement with computer games and its effect on their academic achievement in a Malaysian secondary school. Computers & Education. 53, 1082-1091. doi:10.1016/j.compedu.2009.05.013…
- 918 Words
- 4 Pages
Powerful Essays -
Correlation between Internet Addiction and Academic Performance of the students in Northville 15 Integrated School.…
- 3286 Words
- 14 Pages
Powerful Essays -
There are many stages in life which everyone has to encounter and the teenage stage is probably one of the most important stages of a person’s life. During your teen years you really learn about what kind of person you are and what kind of person you want to be. Do you want to be the type of teen who stays home all day and play video games alone or go and hang out with your friends? This is where video game addiction comes into play. Some teenagers would rather spend an entire beautiful weekend inside play video games instead of going to an amusement park with your family. Video games can not only affect your social relationships with your family and friends, it could also affect your grades in school. Teenagers might not like their life in the real world, and the virtual gaming world gives them a second chance to live the life they’ve dreamed their whole life. In this report you will be presented many ways and facts about video game addiction in teenagers.…
- 1606 Words
- 4 Pages
Powerful Essays -
Over the past few decades, online games have become favorite way of killing spare time among teenager worldwide. As everything has double-edged impact, besides entertainment value, online games also exert detrimental effect on mental and physical development of children.…
- 304 Words
- 2 Pages
Satisfactory Essays -
Playing computer games is detrimental to health, which, in my opinion, is the worst influence. Students devoid of self-control tend to dally over the illusory world for hours or even days without eating and sleeping. Self-evidently, the irregular life will give rise to various diseases. What’s more, computer games are always designed in imitation of the real world, so they inevitably contain violence and sex, which will mislead the young students who are weak in discernment. Moreover, the long-time stare on the screen and the dingy pictures will apparently fatigue people and then divert them from their study and work, which are the major tasks in their daily life. I used to hear of a true story that one of my friends and his father wallowed so much in playing computer games that they almost lost all their properties. It sounds ridiculous, but it occurs around us, reflecting the derogative outcomes of playing computer games.…
- 1058 Words
- 5 Pages
Good Essays -
We have to admit that playing computer games is a waste of children’s time in some cases, such as when they play games instead of studying for an essential examination. Many children are addicted to attractive games, so they play the games instead of studying, and consequently fail their tests. In this case, it seems that playing computer games when they should be studying is harmful to these children.…
- 286 Words
- 2 Pages
Good Essays -
The researchers found out that according to Funk (1993) identified computer game playing as a relatively high frequency activity among adolescents. Study has indicated gender differences in computer game playing habits, with males playing more frequently than females (Kaplan, 1983). Morlock, Nigolean and Yanto (1985) found reasons for this include: the game content, in that games tend to contain more masculine than feminine characters.…
- 1844 Words
- 8 Pages
Powerful Essays -
Computer game addiction is the main problem for the parents and the big question mark for the parents such as why my children can addicted to the games, and what should we do to stop their addiction, nowadays, the children spend their times in the computer for them it’s the games and technology era not the bicycle era again. The truth is the parents have a big effect for this problem because they are the one who buy the children computer and the one who buy the children a computer games, it is not bad to play computer games, but if too much, it is not good also, the children need socialize with their friends, they need friends in the real life, not friends in the games world. There are many solutions for the parents to prevent their children’s computer usage.…
- 929 Words
- 4 Pages
Good Essays