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CHAPTER 1
I N T R O D U C T I O N

During the earliest years, children interact primarily with people. Their interactions with toys are usually in the context of human interactions as well. They need to freely explore, manipulate, and test everything in the environment. Increasingly in today’s world, this includes the exploration of technology tools and interactive media. Children of this age are drawn to push-button switches and controls. The early years are a time of rapid learning as parents prepare their children for the upcoming challenges of school. Basic concepts and skills, eye coordination, can all be taught at this age. Recognizing sounds, letter and numbers are early pre- literacy skills crucial to the foundation of future learning. Children who can identify letters, number and sounds when entering kindergarten will be well-prepared to learn to sound out words and read.
The use of technology can facilitate young children’s recognition of animal sounds, letters and numbers with so much fun.

A. STATEMENT OF THE PROBLEM
On the course of the study, the researcher found out the following problems:
Many Smartphone Apps might become harmful to toddlers.
Smartphone Apps that is hard to use and complicated for the toddlers.
Wrong selection of Apps that has non-beneficial to the growth of toddlers.
Apps that have no interaction to the user.

B. OBJECTIVES OF THE STUDY

To build an educational android application that can teach and expand your child’s growing brain.
To build an educational android application that is easy to use, specially designed for toddlers.
Help kids to increase their brain power along with improving their memory.
To build educational android application that can be usable for the future learning of the user.
To build interactive educational android application.

C. SIGNIFICANCE OF THE STUDY

Technology today is really necessary especially when it comes to education.
To the

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