It seems that the competition that has been brewing between Apple Inc. (NASDAQ: AAPL) and Microsoft Corp. (NASDAQ: MSFT) has never really died down from the late 1970s, even as both companies have had ups and downs in the stock market and in the consumer products market as well.
Apple Inc. v. Microsoft Corp., was a copyright infringement lawsuit in which Apple Computer sought to prevent Microsoft and Hewlett-Packard from using visual graphical user interface (GUI) elements that were similar to those in Apple's Lisa and Macintosh operating systems. Some critics claimed that Apple was really attempting to gain all intellectual property rights over the desktop metaphor for computer interfaces, and perhaps all GUIs, on personal computers. Apple lost all claims in the lawsuit, except that the court ruled that the trash can icon and file folder icons from Hewlett-Packard's now-forgotten NewWave windows application were infringing. The lawsuit was filed in 1988 and lasted four years; the decision was affirmed on appeal in 1994, [1] and the appeal to the U.S. Supreme Court by Apple was denied.
The lawsuit was decided in Microsoft's favor on August 24, 1993.
Products:
Lisa and Macintosh are Apple computers. Each has a graphical user interface ("GUI") which Apple Computer, Inc. registered for copyright as an audiovisual work. Both GUIs were developed as a user-friendly way for ordinary mortals to communicate with the Apple computer; the Lisa Desktop and the Macintosh Finder1 are based on a desktop metaphor with windows, icons and pull-down menus which can be manipulated on the screen with a hand-held device called a mouse. When Microsoft Corporation released Windows 1.0, having a similar GUI, Apple complained. As a result, the two agreed to a license giving Microsoft the right to use and sublicense derivative works generated by Windows 1.0 in present and future products.
Release of Windows 2.03 & 3.0
Microsoft released Windows 2.03 and later, Windows 3.0; its
References: 1. http://home.earthlink.net/~mjohnsen/Technology/Lawsuits/appvsms.html 2.American Association for Higher Education. Principles for Good Practice in Undergraduate Education, 1987. 3. Eisler, R. (1987) The Chalice and the Blade: Our History, Our Future, Harper and Row, Publishers, San Francisco, CA. 4. Florman, S. (1976) The Existential Pleasures of Engineering, St. Martin 's Press, New York. 5. Gay, L., Lindwarm, D. (1985) Unpublished student project, University of Maryland. 6. Jin, Gregory, K. (1990) An ideological foundation for the MIS profession, Human Factors in Information Systems, Vol. 2, Carey, J., Ed., Ablex Publishers, Norwood, NJ.