Title Page
Acknowledgement
Dedication
Chapter I. Introduction Background of Library Research Statement of the Problem Significant of Library Search Scope and Limitation Definition of Terms
Chapter II. Discussion I. Definition of Computer Gaming II. Reasons why people play computer games
a. Entertainment and fun
b. Camaraderie and Connectedness
c. Emotional Satisfaction
d. Escapism
e. Practice or learn life skills
f. Challenge
g. Visible Rewards and feeling of achievement
III. Benefits of playing computer games A. Mental Skill development B. Social Skill development C. Reading and Comprehension Skills development IV. Learning Components of Computer gaming
A. Problem Component a.1. Logical Situation a.2. Problem Solving a.3. Multitasking events
B. Social Applications b.1. Need of party /guild b.2. Chat capability
C. Reading and Comprehension Skill Necessity Component c.1. Following instructions and directions c.2. Vocabularies
Chapter III. Summary, Conclusion, Recommendation
DMMA College Of Sothern Philippines
Tigatto Road Buhangin, Davao City
Benefits of Computer Gaming
In partial fulfillment of the requirements for English 3A
(Technical Writing)
Submitted To:
Mrs. Editha C. Alagaban
Submitted by:
Cdt 3/C Barrios, Junrey C.
Cdt 3/C Estorpe, Darrel C.
March 2013
Chapter 1
THE PROBLEM AND ITS BACKGROUND
In the beginning computers were created only as a means to make life easy for government and private organizations. Modernization of living has a great impact to mankind, specifically in the field of technology that introduces people to this computer age because of its many benefits that makes the lives of people better and helps them do work a lot better and faster. With the computers available in the early stages playing games using a computer was not even thought of.
Video games or computer games can best be defined as an