Technology is changing the way people learn. Today’s students are accustomed to using technology in nearly every aspect of their lives, and there are many ways that high school teachers can integrate ordinary computer technology easily into their classrooms to take advantage of students needs, interests, and learning styles.
The role of the teacher is to present information. Traditionally, the presentation is in the form of a lecture or reference to a textbook. A computer with PowerPoint and a digital projector can make presentations much more effective, engaging, and easier to deliver.
PowerPoint can easily import outlines from Word. Templates and themes make it easy to format slides to make them more attractive. Animations can often show students processes or emphasize key ideas. Virtually everything that is done on a whiteboard can be done better in PowerPoint and all the information can be saved for the next class or next course, easily modified and improved.
Entire sites are dedicated to supplying PowerPoint templates for popular games like Jeopardy!, Who Wants to Be a Millionaire, Family Feud, and Who’s Smarter Than a Fifth-Grader? Such games can be adapted to almost any subject for fun, whole-class learning.
There are also hundreds of appropriate course-specific programs and online tutorials, many available for free, that gain students’ attention, and make teaching and learning more fun and effective.
The consensus among educators is that giving students opportunities to create products from newly-learned material will help them remember, understand, and appreciate it better. According to Benjamin Bloom, synthesis, or creating, is one of the most complex forms of thinking.
Many computer technologies give students opportunities to synthesize instruction. For example, students can create slideshows with pictures, text, hyperlinks,