Cloud gaming is the new way to experience games instantly where ever and whenever you want
Doesn’t use disk so no waiting in lines
Doesn’t require big downloads
You can play the same game through different consoles
It delivers the games instantly from the cloud
Through any mac, pc, or TV currently
Types of cloud
Video Streaming
Streaming using a thin client
Like Netflix all memory stored on cloud so doesn’t take up space
Systems like Gaikai and OnLive use this
File streaming
This progressively downloads the game which takes more space
Download full game and play.
Where it started
First system was The phantom
It started development in 2003
Was supposed to be released in may 2004
Failed because of financial problems
It was a system that had cloud gamming
Developed with 220 engineers and developers in the industry as employees in the Seattle Office which was led by Ty Graham (founder of DirectX) and Kevin Bachus(Founder of the Xbox)
System cost 399, and you would pay a monthly subscription of 9.99 like Netflix for streaming of games
It was not able to reach its $30 million capital raise.
Lost more the $62.7 million
Companies
Onlive
Cloud Gamming company
Available on the system, Microsoft windows, Mac OS, and Android and IOS devices.
Launched in june 2012
Founded by Quick time developer Steve Perlman
Named num #1 app by time magazine in 2012
Still improving a future and is offering a lot of job opportunities for computer science students
Gaikai
Owned by Sony
On smartphones and smart TVs, also has a section on Facebook
In future works to be added into the PS4 for full cloud based
The Future
To turn all gaming to cloud including all devices, consoles, and TV so you don’t have to worry about physical anymore.
The Xbox One is going to have a section for cloud based games
The PS4 is have gaikai included for full cloud gaming
All tablets and windows computer have cloud gamming