The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game.[10] Instead, the game has been referred to as a "shared-world shooter,"[11] as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.[10] Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers.
Destiny incorporates a new game engine that allows global illumination and real-time dynamic lighting to occur together. In addition, Bungie's goal is that Destiny will natively render graphics at 1080p on both the Xbox One and PlayStation 4.[12] An innovation in Bungie's "hopper" technology, which has been the backbone for Halo ' s matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.[13]
Destiny players will be given the opportunity to create a character, choosing both a race and a class. Unlike choosing a race, choosing a class has a distinctive effect on how Destiny is played and on character development. Each class has its own 'focus', which is a special ability