This is probably the biggest different because it can’t be controlled in the game. While the ideal location to settle in the game would have been inland, just above China (to resemble the real history), I was in a completely undefined place, and right on the water. Being on the water opened up a different history, one that included sailing- which wasn’t something that the Mongols excelled at. The timeline was extremely messed up as compared to the actual Mongols, who existed from 1000-1500 CE. In my virtual narrative, I was introduced to leaders like Bismarck the Great of Germany; who most definitely didn’t live in that time, considering that the country of Germany hadn’t even formed yet. I also met the leader of the Babylonian Empire, Nebuchadnezzar the second; But as compared to the real history of the Mongols, the Babylonian Empire existed way before the Mongols, around 627 BC (Wordology). This is just one more example to show you how the virtual game wasn’t concerned with setting up the player in a very realistic timeline for their specific
This is probably the biggest different because it can’t be controlled in the game. While the ideal location to settle in the game would have been inland, just above China (to resemble the real history), I was in a completely undefined place, and right on the water. Being on the water opened up a different history, one that included sailing- which wasn’t something that the Mongols excelled at. The timeline was extremely messed up as compared to the actual Mongols, who existed from 1000-1500 CE. In my virtual narrative, I was introduced to leaders like Bismarck the Great of Germany; who most definitely didn’t live in that time, considering that the country of Germany hadn’t even formed yet. I also met the leader of the Babylonian Empire, Nebuchadnezzar the second; But as compared to the real history of the Mongols, the Babylonian Empire existed way before the Mongols, around 627 BC (Wordology). This is just one more example to show you how the virtual game wasn’t concerned with setting up the player in a very realistic timeline for their specific