Preview

Discussion on Current Development of China Animation, Comic and Game (Acg) Industries

Good Essays
Open Document
Open Document
2903 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Discussion on Current Development of China Animation, Comic and Game (Acg) Industries
Discussion on Current Development of China Animation, Comic and Game (ACG) Industries

Lili DENG Director, Animation and Game Research Centre Institute for Cultural Industries, Peking University

Experience of Animation, Comic and Game (ACG)

Experience of ACG Pleasant Goat and Gray Wolf

Government Promotion

Public Policy-China ACG Industries

Year 2004, Suggestions on Further reinforcement and improvement of the Ideological and Ethical Construction of the Minors Year 2005, issued and implemented by National Development and Reform Commission Year 2006 Article 32 Year 2006, the Eleventh Five-Year Plan for National Culture Development Year 2007, Joint Conference of Supporting Animation, Comic and Game Industries Development Organised by 10 Ministries and Commissions Year 2008, Article 10 Suggestions on Supporting National ACG Industries Development Year 2008 Notification on Reinforcement of the Management for TV Animation Broadcasting Year 2009 Preferential Tax Policy for Animation Comic and Game Industries Year 2009 Innovation Plan for China Cultural Industries

In 2008, Premier Wen Jiabao initiates the active development of Web Animation and Game in the Report on the Work of the Government on the Eleventh National People's Congress.

Public Policy---Central Government Funding Support

Annual Excellent Animation Films Appraisal held by The State Administration of Radio Film and Television. The reward is up to 20 million. September 2008, Ministry of Culture: Original Animation Supporting Plan. 7 million RMB has been allocated as the Special Fund to support the Comic, Animation and Cosplay and Web Animation original work and talents.

Public Policy---Central Government Funding Support
Programme Comic Work Comic Creator Team Cosplay works Drama Creator Team Cosplay Creator Team Web Animation and Cartoon Works Web Animation and Game Creator Team Mobile Phone Animation and Game Works Mobile Phone Animation and Game Creator Team Number 10 10

You May Also Find These Documents Helpful

  • Good Essays

    Msa3 Buss1002 Shuning Sun

    • 888 Words
    • 4 Pages

    The economic environment is a key dimension in the business analysis before any investment (Morrison 2011). The investment of DreamWorks bases on the satisfactory assessment of some economic elements of China which includes rapidly growing GDP, continuously rising consumer income, the booming market, and a rather stable economy in general (Allan 2012). DreamWorks will certainly face the challenges in China’s mixed economy, for example weak legal protection to business, excessive government control and rising exchange rate, all will cause uncertainty to the return to the investment (Morrison 2011). CSR is demonstrated in the employment opportunity DreamWorks will create and the advanced idea and technology it will bring to China’s animation industry (Robson 2012). DreamWorks claimed that they would finance the training of low income students for a career in the film industry (2012). By doing so, DreamWorks will enhance its reputation and also ease the deficiency of top animation talents in China. Both talents fostered and technology brought by DreamWorks will…

    • 888 Words
    • 4 Pages
    Good Essays
  • Satisfactory Essays

    Bridget Scarr is a creative producer and a writer who has the desire to grow compelling content across various platforms. Bridget has moved from one career to another and with this, her projects are able to bring a lot of audiences emotionally and intellectually. Bridget has had a great experience of about 15 years in production in the field of television, advertising, and animation. She has also been able to oversee creative and technical and production of teams in different fields such as children's animation, drama, lifestyle, entertainment and factual entertainment programming. In her current workplace, she is the leader on strategy, development, and partnerships at Colibiri Studios. Here she is involved with project partners, daily development, creative talent and collaborates with broadcasters globally.…

    • 352 Words
    • 2 Pages
    Satisfactory Essays
  • Better Essays

    In This Boy's Life, a memoir by Tobias Wolff, as Jack ages, he loses innocence. In the novel, innocence is portrayed as simplicity and childishness, which Jack aims to lose as he develops. Wolff develops this theme through Jack's quest for masculinity, which he views as power. Guns and abusive male figures serve as recurring motifs for his diminishing innocence. Jack's search for masculinity dilutes his idealistic core as he changes his character to match what he believes is powerful; thus causing the withering of his innocence and complete loss of innocence at the end of the novel.…

    • 1534 Words
    • 7 Pages
    Better Essays
  • Good Essays

    When happy ends and lovely fairy tales are no longer convincing something must be done. Changes in the society and the new technologies developed a new approach among the Animation Studios. As the first big Studio in the area and the developers of the animation movies market the Walt Disney Company faced a decrease on its consumers and profits.…

    • 975 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Jan Pinkava is a meticulous writer. Accordingly, the primary goal of the movie was to “take human and clothes animation to new heights”. Moreover, the author made this film to younger audiences how they can enjoy themselves. The author wanted to express the subject through an animated short film. Jan wanted to…

    • 326 Words
    • 2 Pages
    Good Essays
  • Better Essays

    Those living in the American colonies in the seventeenth century faced many challenges. These tensions of political, social, religious and economic natures came from abroad and within. Influences of the political and economic nature from abroad onto the established American colonies shifted the shape and nature of the colonies; whereas, the social and religious tensions from abroad tended to create new colonies. The Quakers, for instance, were a group of English Protestants who left England in search of a new home for “their own religion and the own distinctive social order” (Brinkley, Alan. " Transplantations and Borderlands."…

    • 1706 Words
    • 7 Pages
    Better Essays
  • Satisfactory Essays

    Bedford Handbook Analysis

    • 4496 Words
    • 18 Pages

    Executive Editor: Michelle M. Clark Senior Development Editor: Barbara G. Flanagan Development Editor: Mara Weible Senior Production Editor: Anne Noonan Senior Production Supervisor: Dennis Conroy Executive Marketing Manager: John R. Swanson Editorial Assistant: Alicia Young Copyeditor: Linda McLatchie Text Design: Claire Seng-Niemoeller Cover Design: Donna Lee Dennison Composition: Nesbitt Graphics, Inc. Printing and Binding: RR Donnelley and Sons President: Joan E. Feinberg Editorial Director: Denise B. Wydra Editor in Chief: Karen S. Henry Director of Marketing: Karen R. Soeltz Director of Editing, Design, and Production: Marcia Cohen Assistant Director…

    • 4496 Words
    • 18 Pages
    Satisfactory Essays
  • Good Essays

    Kjnjb Bj

    • 3618 Words
    • 15 Pages

    THANKS TO: Eric Lawrence, Rob Lanni, Julian Gruhl, Devi Ekanand, Louisa, Teresa, Lisa, Tanya and Gregg at Coalition Entertainment Management, Patrick Langlois, Jason Flom, Andrew Karp, Lee Trink, Aaron Simon, Doug Cohn, Cheryl Gehbauer, Jason Pleskow, Kevin Weaver, Sharon Cohen, Lisa Velasquez, Mark Gorlick, Marni Halpern, Lisbeth Cassaday, Anne DeClemente, Amy DeRouen, Brenda Urbancic, Sarah Joyce, Sue Wildish, Josh Lerman, Tara Tzoucalis, Rick Froio, Adam Abramson, Nikke Slight, Janet Stampler, Christina Dittmar, Charles R. Barrett, Al McCullough, David Fleming, Maggie Porter, “Sloppy” Don Rohr, Andy Shane, Kim Stephens, Greg Johnson, Nikki Hirsch, Erica Zafiriou, Angela McLain, Kevin Gage, Craig Rosen, Lou Plaia, Vicky Camera, Morgan Rose, Michael Kushner, Samantha Rhulen, Al Harmon, Scott Bergman, Jack McMorrow, Josh Dern, Greg Dorfman, Tommy Delaney, Paul Davidson, Christian Filfiley, Beth Simione, Chris Stang, Jammer Muzzillo, Ken Pittman, Mark Burger, Mark Rose, Kevin Young, Dwayne Ward, Allison Smith, Spencer Chrislu, Matthew Engelman, John Hanssen, Paul Forte, Robin Rockman, Rob Gold, Emily Biagini, Liz Barrett, Margo Scott, Nick Romei, Nancy Rogers, David Burrier. Bob Rock, Eric Helmkamp, Randy Staub, Rene, Kathy, Mathieu and everyone at Piccolo Studios, Zach and all at Warehouse Studios, Steve Kane, Ken Berry, Steve Coady, Steve Waxman, and everyone at Warner Canada, Rick Shoemaker and everyone at Warner-Chappell, All our great Warner Music friends in Mexico, Japan (especially Rie!!), Australia, New Zealand, Thailand, Singapore, Malaysia, and all the cool people at Warner Europe, RoleModel Clothing.com, Ron Bienstock, Jill Michael and all at Bienstock & Michael, Mathieu Desjardins and Lise Bourque at Desjardins & Associates, Mitch Rose, Brian Manning, Kevin Gelbard and all at CAA, Vinny Cinquemani, Jeff Craib, Brad Gilliland and all at S.L. Feldman & Associates, Nigel Hassler and Sophie Saunders at Helter Skelter, Fred Jerome (Barnik!), Kevin Lyman and…

    • 3618 Words
    • 15 Pages
    Good Essays
  • Satisfactory Essays

    The Green Mile

    • 370 Words
    • 2 Pages

    for all to enjoy of all ages. The raw emotions of the actors and talent made…

    • 370 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    concept to examine when researchers attempt to explain unethical behavior within an organization. Previous research in the area has primarily focused on the…

    • 3442 Words
    • 14 Pages
    Powerful Essays
  • Good Essays

    “At Build-A-Bear Workshop®, our mission is to bring the Teddy Bear to life. An American icon, the Teddy Bear brings to mind warm thoughts about our childhood, about friendship, about trust and comfort, and also about love. Build-A-Bear Workshop embodies those thoughts in how we run our business every day.” (Build-A-Bear Workshop - Our Company 2009)…

    • 7902 Words
    • 32 Pages
    Good Essays
  • Satisfactory Essays

    Auteur Formalism Analysis

    • 1000 Words
    • 4 Pages

    1987 Red Sorghum 1990 Ju Dou 1991 Raise the Red Lantern 1992 The Story of Qiu Ju 1994 To Live 1995 Shanghai Triad 1997 Keep Cool 1999 Not One Less 1999 The Road Home 2000 Happy Times 2002 Hero 2004 House of Flying Daggers 2005 Riding Alone for Thousands of Miles 2006 Curse of the Golden Flower 2009 A Woman, a Gun and a Noodle Shop 2010 The Love of the Hawthorn Tree 2012 The 13 Women of Nanjing…

    • 1000 Words
    • 4 Pages
    Satisfactory Essays
  • Good Essays

    She and her husband became artistic directors of the Sydney Theatre Company. Has not only brought exciting and entertaining films to local audiences but also encouraged dialogue between filmmakers and audiences. The festival continues to screen the best of the world’s cinema, over 100 feature –length films from around 45 countries: documentaries, short films, films for families, retrospectives, and a series of talks and forums. 12 movies selected for the festival 's official competition, which awards $60,000 to the…

    • 740 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Furry Fandom Essay

    • 973 Words
    • 4 Pages

    The mysterious, often misunderstood, anthropomorphism loving furry community has always been lying under the shadow of obscurity, shielded from the common public. Being one of the most robust fandoms our cultures, furry takes form and influence both the real world and the digital world. There are countless platforms for people who fascinate furry to meet, greet, and have fun with each other. The Furry community also takes great pride in their involvement, interaction and development of the fandom. From things like fan-fiction, art, toys, costumes into conventions and even movies with furry as a big part of the target audience, one cannot miss the influence of the furry fandom into nowadays media.…

    • 973 Words
    • 4 Pages
    Good Essays
  • Better Essays

    Toys and Games industry

    • 2117 Words
    • 9 Pages

    Toys R Us is one of UK’s leading toy and game retailer. This report conducts an academic research focus on Toys R Us (UK) in toys and games retailing sector. In the first part of this report, we will discuss the toys and games industry background and the overview of Toys R Us. Then, the research will focus on Poster’s Five Force Model and Porter’s Generic Strategies. In the next parts, this report will concentrated on the potential strategies which Toys R Us might pursue in the future. Conclusion and recommendation will be mention in the final part of this report and the recommendation will be covered the best strategy for Toys R Us which can be used for the future competitiveness.…

    • 2117 Words
    • 9 Pages
    Better Essays