AMS 510 Report 1
Tyler Pace
The industry I have chosen for this report is the golf industry. Although this may not seem like an as impactful industry, such as healthcare or education, I think its long history provides many examples of concepts and theories discussed in this class. First off, how do we there has been new-market disruption in this industry? According to Christensen, “One clear signal is a high and increasing rate of growth in a new, emerging market.” (2004, pg.8) Has golf seen these explosive growths to constitute new market growth? “From the mid 1980s to the turn of the century, the number of golfers grew by about 50% – from 20 million to 30 million golfers. That is very substantial growth – a compound annual growth rate of around 3%.”(Golf Participation in America 2010-2020) I will attempt to discuss early disruptions in the industry and well as early non-market factors that allowed the early growth of the game. I will also explain the disruptions along the way that molded the game into what it is today and which ones can be held responsible for explosion of popularity in the 80’s, 90’s and 2000’s. From there, we will take a look at the state of the game as it is today and try to make some theory based predictions on the future of golf.
To set the stage, the invention of golf is widely attributed to the Scottish sometime in the 15th century. In its infancy, it is a far cry from the game we are used to today. The early game was simply played with sticks, hard leather balls and gopher holes. In fact, the game encountered non market interference before it even had a chance to innovate. In 1957, the Scottish Parliament passed several acts banning the practice of the game. (History of Golf) Parliament cited national security as the reason because the game was interfering with archery practice, which was needed for defense. When the ban was lifted in 1500, the game saw marginal
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