Academic Performance of the students
A Research paper
Submitted to the
Faculty of Education
City College of Tagaytay
In Partial Requirement for the subject,
Educational Research
Von Bryan A. Borja
BSE – IIA
Submitted to:
Mrs. Lorena Constante
October 17, 2012
Introduction
It is known that we are living in technological era. The computers become irreplaceable tool in everyday life of almost each person. The adult users generally use it for business purposes while youngsters for computer games. Computers became the part of our life and very important component in the spheres of the life is leisure. Nowadays, majority of young people spend their leisure time playing computer games, surfing through the internet. Computer games have become one of the favorite time-spending of young people in all ages, and even some adults and the students. With permanent development of computer technology the quality of people using computer either for working purposes or entertainment purposes is increasing speedily. There are many things that causes addiction to computer games, one reason being, is that most students just need something to occupy their time and these games do that for countless hours. Some students use computer gamings and surfings to escape their reality which can include school, work and possibly personal problems. Computer games also represent students to challenges they can overcome so they can feel a sense of accomplishments in virtual world, mistakes can be undone and time can review itself with the push of a few buttons. Computer has lots of effects on the learning of the students. For most part, research on computer addiction has its effects and disadvantages of the students.
Statement of the problem
1.) What are causes of computer addiction and its effects on the student