Jervy Centeno
Donn Geo Dimayacyac
Leah Janina Duran
Charmaine Marinduque
Camille G. Santiago
Mr. Jonathan Roque
Bachelor of Science in Information Technology
Chapter 1: The Problem and Its Background
Introduction
Computer addiction can have a variety of negative effects on a person. The most immediate are social. The user withdraws from friends and family as he spends more and more time on the computer. Relationships begin to wither as the user stops attending social gatherings, skips meetings with friends and avoids family members to get more computer time. Even when they do interact with their friends, users may become irritable when away from the computer, causing further social harm.
Excessive computer use can take an emotional toll. The user gradually withdraws into an artificial world. Constant computer gaming can cause someone to place more emotional value on events within the game than things happening in their real lives. Excessive viewing of Internet pornography can warp a person's ideas about sexuality. Someone whose primary friends are screen names in a chat room may have difficulty with face-to-face interpersonal communication.
These factors often occur to the students. The researchers conducted a study that involved the College of Computer Studies Students in Lyceum of the Philippines-Laguna.
Rationale / Background
The purpose of this paper is to explore the extent to which social factors, defined in terms of interpersonal communication variables, are associated with what is referred to as Computer addiction among College of Computer Studies Students at Lyceum of the Philippines University-Laguna. We also want to determine if age, gender, marital status, and family income, moderate the relationships between communication variables and Internet utilization.
The Lyceum of the Philippines - Laguna (Formerly Lyceum Institute of