A Thesis Presented to
The Faculty of the Computer Science Department
Divine Word College of San Jose
San Jose, Occidental Mindoro
In Partial Fulfillment
Of the Requirements for the Degree
Bachelor of Science in Computer Science
Oloan, Orpheus P.
Torres, Paul Jerome M.
Felipe, Efprim Mark M.
Lazaro, Erick B
CHAPTER 1
THE PROBLEM AND ITS BACKGROUND
Background of the Problem There are different ways on how to develop the skills of the child; they have their parents who guide them in every step since the very start, there are schools where teachers assist the children in their lessons, and there are multimedia which could be used as an aid for preschoolers to learn. At the age of 3 to 5 years old, a child spends more time playing and less time studying. In order to catch the child’s interest to engage in the learning process, we have to find a way which could make him/her enjoy while learning.
Most teachers nowadays are changing their approach on how to handle their classes and make the atmosphere between them and the students more suitable for learning. They explore and introduce new ways and techniques in teaching which could make learning process more enjoyable for the students. In preschool, teachers oftentimes initiate activities inside the classroom which is fun for the pupils and at the same time develops the skills of the child. To improve the learning process of the pupils, teachers are encouraged to use multimedia as a part of their teaching.
Integrating a tutoring system in a form of an interactive game in preschool could greatly improve the learning process of the pupils. Aside from the traditional tools used by the teachers in presenting their lesson, this tutoring system could be used as a part of their daily teaching routines. Toddlers, being playful in nature could greatly appreciate this kind of approach in their learning process. To make this tutoring