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Global East Asia

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Global East Asia
ROME CHOPRA (133008109)
Similar Contexts lead to Similar Innovation
Technology, content, sources, and tools all lie under the umbrella term “media.” Media has been defined as a way of getting information rather than using our own five senses. By going beyond personal experience, one can question surroundings, make observations, and fuel human curiosity. Media can take power and obtain power. However media is not developed and conceptualized from whim, it is in fact conceived by human need, and the history that develops around the people. History provides a context where media flourishes and tends to repeat itself as seen throughout time. Thus the idea that history repeats itself applies to the realm of media.
Before exploring the repetition of history and its application to media, one must first define it. History is nothing more than a record of past events and a change of conditions, and is made up of three parts: the past present and future. The reason for history repeating itself is one that relies on the relationship between technology and context. When two different time periods are similar, the technology developed during those times tends to be similar, but more adapted in one over the other. This school of thought can be closely related to the social constructionist view of history, which states plainly that context drives change in society. Developing on the constructionist view, one can say the context in the 1950’s and from the year 2003 onwards caused innovation in three-dimensional.
Three-dimensional films began to release during the 1950’s to the 1960’s. These films had a huge impact on American society in those ten years. However, it’s popularity faded until 2003. In the 1950’s many servicemen were returning home from World War II and wanted to focus on their families. The conveniences offered by television sets had caused a competition throughout society. As a result, the motion picture industry found itself losing customers, and profits were



Cited: Belleranti, Guy. "3-D Movies and the 1950’s - Fifties Movies." Fifties Sixties Fashion, TV, Movies, Hair, Food, Cars, 50 's 60 's Facts and History about 1950 's and 1960 's - Clip Art and Information. 1997. Web. 27 Oct. 2011. . Hayes, John. Wide Screen Movies Magazine. Web. 20 Oct. 2011. . Hoffner, Randy. "The Golden Age of 3D Movies, by Randy Hoffner." IBC, HD, Antenna TV, Broadband, 3dTV, Engineering, Transmission, Reception - TVTechnology.com. Web. 29 Oct. 2011. . The Observation Conversation: Will 3D Change Cinema? Youtube. The Observer. Web. 29 Oct. 2011. .

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