e-Learning: Use of Gym Equipment
Client: Health and Fitness Gymnasium NSW Tafe's Randwick Campus Client Contact: John Smith Project Manager: John Klyza Project Start Date: 22 July 2008 Projected Finish Date: 02 December 2008 John Klyza 8/15/2008
Table of Contents
Executive Summary 1.0 Introduction 1.1 Project Description 1.2 Project Objectives 1.3 Target Audience 2.0 Concept and Ideas 2.1 User interface 3.0 Proposed Work Schedule 4.0 Recommendations References
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Tables
Table 1.0 Estimate time of completion 6
List of Figures
Figure 1.0 Mind Map showing the concept and the various ideas for implementing the product. Figure 2.0 The products navigation path. Figure 2a Scenario Interface Figure 2b Choosing a correct answer Figure 2c Choosing an incorrect answer Figure 2d Choosing an almost correct answer Figure 3.0 Example of a poll 3 4 5 5 5 5 7
Executive Summary
This proposal is in response to the health and fitness gymnasium located at New South Wales Tafe's Randwick Campus (the client) wish’s to evaluate the potential of using scenario-based training allied with interactive digital media technologies. The aim of this proposal is to provide the client with a product (CD/DVD) containing the following: i) ii) A narrated video tour of the fitness studio that highlights the equipment groupings. Information on the rules for using the studio with a scenario-based training application to enable customers to test their knowledge of these rules in a variety of situations. Images of a range of equipment for exercising a selected muscle group (shoulders.) and a quiz for matching the equipment required to exercise specific muscles within the group.
iii)
There are many tools and systems that provide learning outcomes, but, in terms of self-paced learning outcomes, none, rival scenario based e-learning. It is the writers view that the most effective method for the gymnasium is an interactive scenario based CD/DVD. The value of the
References: Dow S (2003), Energy Crises. Steve Dow Journalist. Web site: http://www.stevedow.com.au/Article/article.asp?id=144 (Accessed August 3, 2008) Dwyer K (2006), The Benefits of Scenario Based Training. Ezine Articles. Web site: http://ezinearticles.com/?The-Benefits-of-Scenario-Based-Training&id=341951 (Accessed August 3, 2008) Kindley R.W. (2002), Scenario-Based E-Learning: A Step Beyond Traditional ELearning. Learning Circuits, Web site: http://www.learningcircuits.org/2002/may2002/kindley.html (Accessed August 1, 2008) Image Sources Title Page. Choice, Web site; http://www.choice.com.au/viewArticleAsOnePage.aspx?id=104348 (Accessed August 3, 2008) Page 2. Muscle & Fitness. Web site: http://www.muscle-fitness.com.au/25.html (Accessed August 3, 2008) 9