Preview

How Do Violent Video Games Affect Children

Better Essays
Open Document
Open Document
2676 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
How Do Violent Video Games Affect Children
Do Violent Video Games Desensitize Children
Anthony Cook
Southwest Baptist University

Video games were first introduced in the 70’s and have taken a drastic change in the way they are being developed now versus when they were introduced. Since the 70’s every decade up until todays games have become more violent natured with strong language, killing, blood, and being realistic. With the increasing demands of more realistic games in today’s society comes more violence that children are exposed to at young ages. Vessey and Lee note that in 1985 there were 100 million dollars in video game sales to now were it exceeds 10 billion dollars a year (2000). The big change for video games came when they came out with first person
…show more content…

It could also solve aggressive behaviors by talking about what you see in the game and how it is not real and it is not ok to carry aggression from a game to the real world. Yang, Huesmann, and Bushman state, “There is substantial evidence that playing a violent video game increases the aggression of the player shortly afterwards” (p 537-38). Having aggression shortly after playing a game could result in poor decisions made by the person affected. This could lead to more hostile events from people such as fighting when someone is angry from a game and it has carried over to the real world. Different types of games can cause different types of aggression or different levels; there are many type of violent games such as first person shooters/thief games/ and adventure. Hollingdale and Greitemeyer state, “FPSs have been found to significantly increase hostility and aggression from base line levels” (p 2). With these types of video games out there for young children to experience could be a hazard since it is shown that FPSs have a significant increase in hostility. This could be why society today is seeing more violent and thought out mass shootings that have such a high casualty …show more content…

(2015). Violent Video Games and Delinquent Behavior in Adolescents: A Risk Factor Perspective. Aggressive Behavior, 41(3)
Hollingdale, J., & Greitemeyer, T. (2014). The Effect of Online Violent Video Games on Levels of Aggression. Plos ONE, 9(11), 1-5.
Saleem, M., Anderson, C. A., & Gentile, D. A. (2012). Effects of Prosocial, Neutral, and Violent Video Games on Children's Helpful and Hurtful Behaviors. Aggressive Behavior, 38(4), 281-287. Schwartz, K. D. (2007). Chronic violent video game exposure and desensitization to violence Behavioral and event-related brain potential data. Journal Of Youth Ministry, 5(2), 95-98.
Vessey, J. A., & Lee, J. E. (2000). Violent Video Games Affecting our Children. Pediatric Nursing, 26(6), 607.
Yang, G. S., Huesmann, L. R., & Bushman, B. J. (2014). Effects of playing a violent video game as male versus female avatar on subsequent aggression in male and female players. Aggressive Behavior, 40(6),


You May Also Find These Documents Helpful

  • Good Essays

    This unhealthy obsessive addiction with violent video games has been seen as a growing influential factor to great violent behavior in children. Years have gone by and specialists have been observing and studying of the variety of health hazards that violent video games may cause on individuals. A large number test and observational studies have been proven to find the true effect of violent video games and how they influence aggressive behavior and thinking towards children of all ages. Violent video games such as Call of Duty and Grand Theft Auto are negatively affecting children, expected behavior by excessively cultivating violence, inappropriate language and sexual…

    • 888 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    References: Anderson, Craig A. (2004). “An update on the effects of playing violent video games,”Journal of Adolescence 27, 113–122.…

    • 1272 Words
    • 6 Pages
    Powerful Essays
  • Satisfactory Essays

    Carnagey, Nicholas L. et al (2006). The effect of video game violence on physiological desensitization to real-life violence. Retrieved October 4, 2010 from http://pdfcast.org/pdf/the-effect-of-video-game-violence-on-physiological-desensitization-to-real-life-violence…

    • 905 Words
    • 4 Pages
    Satisfactory Essays
  • Better Essays

    In the United States video games and violence have become synonymous to each other. Some of the most popular games today tend to be the most violent. This has brought up the issue of video game violence and its relation to adolescent violence. Many argue that video game violence primes anger and aggressive thoughts in the individual using them. But research and proof of this argument has been limited, inconclusive, or contradictory which has brought up debate over the issue. Two scholarly research articles, “Video Games and aggressive thoughts, feelings, and behavior in the laboratory and in life.” by Craig A Anderson and Karen E Dill and “Video Games and Youth Violence: A Prospective Analysis in Adolescents” by Christopher J Ferguson, published in 2000 and 2010 respectively, debate this topic and discuss the psychological effects of violent video games on the user. The article by Anderson and Dill asserted that video game exposure increased aggressive traits long-term and short-term while the research article by Ferguson made the claim that outside conditions and factors such as personality traits, family environment, and depressive symptoms far better indicated increased aggression or youth violence than violent video game play. Both articles conducted their own studies in attempts to measure the correlation between video game violence and aggression level. However, Ferguson’s article had a more complete argument, accounting for more outside third variables, expanding upon data from previous conducted studies, and counter-arguing opposing studies and evidence against video game violence. Overall Ferguson’s article provided a stronger argument against video games causing violence and aggression, drawing upon more references and evidence, counter-attacking and pointing out flaws of previous research conducted, and analyzing numerous other factors.…

    • 1577 Words
    • 7 Pages
    Better Essays
  • Powerful Essays

    References: Anderson, C. A., Gentile, D. A., & Buckley, K. E. (2008). Violent video game effects on children and adolescents: theory, research, and public policy. Oxford: Oxford University Press.…

    • 3479 Words
    • 14 Pages
    Powerful Essays
  • Powerful Essays

    Gentile, Douglas A. et al. "The Effects of Violent Video Game Habits on Adolescent Hostility, Aggressive Behaviors, and School Performance." Journal of Adolescence 27 (2004): 18-20. Print.…

    • 2619 Words
    • 11 Pages
    Powerful Essays
  • Powerful Essays

    The first harmful effect of violent, role-playing games is their effect on a youth’s reaction to violence and gore. When a child spends so much time exposed to the kind of brutality depicted in violent video games, the actions executed lose meaning. When interviewed, Mrs. Oake, a registered nurse and mother of two, stated “Eventually, the gravity of the violent acts and their consequences are lost on these children. It may become difficult for them to grasp the fact that this behavior causes serious consequences in real life.” In turn, this means that the children are more likely to be aggressive, because the magnitude of their actions means nothing to them. Dr. Levine agrees that “Desensitization, then, can help children engage in activities that were previously anxiety-provoking.” (33) Meaning that one…

    • 1407 Words
    • 6 Pages
    Powerful Essays
  • Powerful Essays

    Research: Video Games

    • 5028 Words
    • 21 Pages

    Gentile, D. A., Lynch, P., Linder, J. & Walsh, D. (2004). The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance. Journal of Adolescence, 27, 5-22.…

    • 5028 Words
    • 21 Pages
    Powerful Essays
  • Good Essays

    For the past 40 years, violent video games have been painstakingly researched and have been found to bear five very hard to argue points. These facts are that violent video games cause aggressive behavior and thinking patterns, increased psychological arousal, and the lack of a desire to help others around them (Anderson, 2003).…

    • 836 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Violent Video Games

    • 1014 Words
    • 5 Pages

    Video games with violent themes are a very large part of the American culture. Children and young adults spend an enormous amount of time playing video games in today’s world. It is a popular belief that video games cause violent behavior in children and young adults. There have been hundreds of studies to either prove or disprove the idea that violent video games cause violent action in real life. In my opinion, the link between violent games and the behavior problems seen in some of today’s youth is just not there. Many of the studies are inconclusive. The studies I have found that are not inconclusive, I find to have unanswered questions and missing variables.…

    • 1014 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Violent Video Games

    • 2439 Words
    • 10 Pages

    Phillips, H. (2005, December). Violent video games alter brain 's response to violence. New Scientist. Retrieved June 9, 2007 from http://www.newscientist.com…

    • 2439 Words
    • 10 Pages
    Powerful Essays
  • Satisfactory Essays

    The controversy of whether violent video games invoke aggressive behaviors from children or the games are simple harmless hobbies has led numerous parents to consider the consequences of buying video games for their child. Each passing year, the contents and qualities of video games continue to improve dramatically. As video graphics and story plot lines become more complex, parents have become bothered over the violence that their children absorb when playing a game.…

    • 73 Words
    • 1 Page
    Satisfactory Essays
  • Powerful Essays

    In the Minds of Many

    • 1744 Words
    • 50 Pages

    Cited: Anderson, C. and Bushman, B (2001, September) Effects on Violent Video Games on Aggressive Behavior…

    • 1744 Words
    • 50 Pages
    Powerful Essays
  • Better Essays

    References: Anderson, C. A. (2004). An update on the effects of playing violent video games. Journal…

    • 2530 Words
    • 11 Pages
    Better Essays
  • Better Essays

    Cited: Saleem, Muniba, Craig A. Anderson, and Douglas A. Gentile. "Effects Of Prosocial, Neutral, And Violent Video Games On Children 's Helpful And Hurtful Behaviors." Aggressive Behavior 38.4 (2012): 281-287. Academic Search Complete. Web. 4 Apr. 2014.…

    • 1751 Words
    • 6 Pages
    Better Essays