P. Bécheiraz and D. Thalmann
Computer Graphics Lab (LIG), Swiss Federal Institute of Technology (EPFL) CH-1015 Lausanne, Switzerland This paper presents a model of nonverbal communication and interpersonal relationship between virtual actors. Nonverbal communication improves their believability. They react not only to the presence of the other actors but also to their postures. Furthermore, their interpersonal relationships are affected by the issue of social interactions. To avoid homogenous group behaviors, each actor is set with a different character profile. We present an application of this model to create actors involved in social interactions in a virtual public garden. The animation of virtual actors is based on the library AGENTlib which is dedicated to the management of agent entities able to coordinate perception and action.
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Introduction
A public garden is a place where social interactions occur. People come there for a walk and to meet each other. Therefore, it is an ideal place to study social interactions and changes in social relationships. The way social interactions take place affects relationships. The friendliness or interest of a person for another one evolves according to the attitude adopted by this other person during a communication. Its attitude might have been for instance very disappointing or surprisingly nice. As people are usually not talking loudly, for other people not involved in the conversation, it is hard to hear a word people are saying and only gestures and postures can be watched. Nevertheless, by watching this body language, it is possible to infer the type of relationship between two or three persons and how the conversation is taking place. For instance, how well they know each other or how interested they are in the conversation. Thus, the use of a model of nonverbal communication for virtual actors can increase their
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