Brian Barnettt
DeVry University
Organization History
Nvidia Corporation is an American global technology company specializing in the manufacturing of graphics processing units (GPUs), as well as having a significant stake in manufacture of system-on-a-chip units (SOCs) for the mobile computing market. Nvidia was founded in 1993 by Jen-Hsun Huang, Chris Malachowsky, and Curtis Priem and is headquartered in Santa Clara, California. The Nvidia Corporation is responsible for inventing the GPU in 1999 and has shipped more than 1 billion to date.
In 1999, Nvidia was listed on the NASDAQ under the symbol NVDA. The company currently has 8,000 employees worldwide, has 6,000 patent assets, and reported $4.3 billion in revenue in fiscal year 2013. According to co-founder, president and CEO, Jen-Hsun Huang, Nvidia’s mission has always been to build a great company and be the most important 3D graphics company in the world.
Organizational Strengths and Weaknesses
Nvidia Corporations first major organizational strength has been their product mix, and as the manufacture of graphics processing units for PCs shifted its attention to the mobile computing boom, Nvidia has done so seamlessly. Nvidia manufactures some ome of the most popular top-of-the-mind brands such as GeForce, Quadro, Tegra, Tesla, nForce and currently holds more than 2,300 patents worldwide. Nvidia’s strength in this area has helped to increased its addressable market, and has advanced computing power to not only gamers, but to researchers, users of motor and aero vehicles alike, and of course mobile devices.
The second major strength of the Nvidia Corporation has been in the area of innovation. After designing a chip, the company continues to evolve and it endeavor to improve that chip and come up with a more efficient design not long after a successful release. This has helped Nvidia to provide better solutions to customers,