Purpose: To promote the use of technology and computer games in Education
Audience: Children And Adults ages 7+
Tone: Informational
Point Of View: Third Person
Thesis Statement: The video game Minecraft can be used as an educational tool to further the students understanding of the core tenants of geography.
I. Introduction of what MInecraft is and how it works.
A: What it is about
1. what it does the purpose
B: How it works
1. How Minecraft is an educational video game.
II. Description of what all is in Minrcraft and how well it educates kids
A: The things that you are capable of doing
1. You can build cities and different ways to survive
B: The resources available in the game
1. You get a lot of daily resources like wood and water and stone
III. The way the games is used in education today
A: You can rebuild settlements from history as an educational way of learning about it. 1: geographic landscapes that represents history
B: The Valued lessons you can learn from building and losing materials that you need in daily life.
1. Building machines that pollute areas causing trees to die
In recent years technology has had a larger impact on the methods of educating young students across the world. Particularly, the introduction of video games to educational circles has begun to revolutionize the way students are taught. Many of these newly developed games are built on core geographic concepts. “Minecraft is an open world adventure/builder game that you can play by yourself or in multiplayer. Players gather resources to survive the monsters that come out at night, and to build homes and creations (Mojang 2012).” The video game Minecraft can be used as an educational tool to further the students understanding of the core tenants of geography. More so than ever do students now have the ability to truly interact with their education via this virtual experience. Minecraft is a game that revolves around survival