What kind of creatures will thrive in my evolution simulator?
Hypothesis:
I think that there will be many creatures with high health, because they will survive more damage, high speed, because they can hunt and run away faster, high intimidation, because they will be less likely to be attacked, and high attack, because they will be able to kill stuff more easily.
Materials List:
Computer
My evolution simulator
Observer
Procedure:
Create/download my evolution simulator.
Run my evolution simulator.
Record the creatures that there are the most of.
Repeat steps 2-3 two times.
Data Table:
Run #1
Time (ticks)
Dominant Creature
100
Run Speed: 2, Name: 0.372, Intimidate: 3, Food Search: 194, Attack: 6, Health: 70, Regen: 0.4, Age to Start Hunting: 14, Hunt Speed: 1, Danger Distance: 19
200
Run …show more content…
They almost always had high Food Search. They also usually had high Attack. Regen was usually high as well.
Conclusion:
My hypothesis was partially right. I thought the creatures would have high Health (sort of right), high Speed (mostly wrong), high intimidation (sort of wrong), and high Attack (completely true).
I think the reason for high Attack was as different form of Intimidate. It could also be a defense mechanism. I think the reason for higher Run Speed than Hunt Speed was because they preferred to run away from each other instead of fighting. I think the reason for high Food Search was because they would be able to find food more easily. I think the reason for high Regen was because they would stay weak for a less time after a fight.