Physical features and where people were located affected how civilizations developed in North America. According to Guns, Germs and Steel where civilizations were located I the world affected what food you had witch changed their way of life. Jared Diamond talks about how natives to New Guinea have access to the Saco tree while people in the Middle East had access to wheat and barley. According to diamond’s theory the Middle East thrived more quickly because wheat was easier to store and process. While the Saco tree took three days to process and only lasted for three days. Therefore they were spending all of their time providing food while civilizations of the Middle East had time to do more things like provide more permanent shelter and discover new things that help them progress. It seemed like some civilizations like New Guinea were at a halt from progressing anymore, and it didn’t change over thousands of years, while civilizations from the Middle East and surrounding civilizations flourished. Food relates to physical features because based on your elevation (like if you were in the mountains) the climate changes and based on the different climate the different food you find and the different food you can grow. For example if you were in the rainforest you would find the Saco tree like in New Guinea, and in the plains you would find wheat and barley like found in the Middle East. Based on my experience from playing thrive I can conclude that depending on where your civilization was on the map, you received different variations of food and resource surplus and amount of it. For example if you were in a dominant coast you can harvest two fish per meeple but in a secondary coast you could only harvest one fish per meeple. The more food you got per meeple the more meeples you have left to do other things like build homes, and discover things to further develop your civilization. I think this applies in real life also with Europe
Physical features and where people were located affected how civilizations developed in North America. According to Guns, Germs and Steel where civilizations were located I the world affected what food you had witch changed their way of life. Jared Diamond talks about how natives to New Guinea have access to the Saco tree while people in the Middle East had access to wheat and barley. According to diamond’s theory the Middle East thrived more quickly because wheat was easier to store and process. While the Saco tree took three days to process and only lasted for three days. Therefore they were spending all of their time providing food while civilizations of the Middle East had time to do more things like provide more permanent shelter and discover new things that help them progress. It seemed like some civilizations like New Guinea were at a halt from progressing anymore, and it didn’t change over thousands of years, while civilizations from the Middle East and surrounding civilizations flourished. Food relates to physical features because based on your elevation (like if you were in the mountains) the climate changes and based on the different climate the different food you find and the different food you can grow. For example if you were in the rainforest you would find the Saco tree like in New Guinea, and in the plains you would find wheat and barley like found in the Middle East. Based on my experience from playing thrive I can conclude that depending on where your civilization was on the map, you received different variations of food and resource surplus and amount of it. For example if you were in a dominant coast you can harvest two fish per meeple but in a secondary coast you could only harvest one fish per meeple. The more food you got per meeple the more meeples you have left to do other things like build homes, and discover things to further develop your civilization. I think this applies in real life also with Europe