Introduction:
This psychological study will define Piaget’s Sensorimotor Stage in the context of a children’s toy entitled: “Levtex Baby Night Owl Musical Mobile.” An analysis of the infant’s perception of this toy will be defined through the sensory impressions during this early stage. The Sensorimotor Stage is the stage from birth to 2 years of age, which identifies the way that an infant, recognizes objects through direct sensory impressions and motor skill activities. The “VTech Touch and Swipe Baby is a toy will define the 2-7 age range involving learning basic language concepts of the Preoperational Developmental Stage. More so, the “Pavilion Checkers Classic Board Game” will define the Concrete operational stage by learning strategies and …show more content…
increased problem solving through logic. In essence, an analysis of the Piaget’s Sensorimotor Stage in the “Levtex Baby Night Owl Musical Mobile” , the preoperational stage with the “VTech Touch and Swipe Baby Phone”, the Concrete Operational Stage with the “Pavilion Checkers Classic Board Game”, and the Formal Operational Stage with the “Scrabble” board game will be examined in this psychological study.
The Sensorimotor Stage:
Piaget’s Sensorimotor Stage provides a gauge in which an infant’s perception of the world begins to shift toward outward objects in the 4 to 8 month period of the stage. During the period of 1 to 4 months, the child is learning basic reflex actions, which include learning to use their eyes, ears, arms and legs. In this context, the child would begin to understand bodily movements, which would slowly evolve into a broader understanding of the external environment.
Eventually, the child will begin to understand the visual objects and audio sounds that would be located in the closest proximity. This aspect of Piaget’s theory defines the important aspects of the infant’s perception of the world, which would begin at the 4 to 8 month stage:
Secondary circular reactions (4 to 8 months): Now babies’ focus shifts from their own body to objects in the world (secondary). They learn to control not just their body but other things as well and will repeat random actions for their results (Ashford et al, 2010, 246).
In this context, the secondary world of the infant becomes more extensive, which results in the movement of the mobile due to the stimulation of sight and sound. The physical sensation of kicking the mobile becomes an interaction, which allows the child to explore their own bodily movements and the object they are kicking. This type of movement is crucial for understanding the impact of sensory action and the development of motor skills in this process.
I also had a mobile as a child, which I remember as having various animals, such as chicks, spinning above my crib. When I was older, my mother had saved the mobile and it did, indeed, have five yellow chicks that spun around on a similar umbrella structure. In a similar way, the chick mobile spun around in a circular manner, yet it did not have the musical sounds that they now have in modern mobile devices, such as the Owl Mobile.
The Preoperational Stage:
Piaget’s Preoperational Stage that occurs between the ages of 2 and 7, which involves learning basic language concepts. However the child does not have the cognitive ability to process problems of logic or reasoning. This is an important stage that involves learning to mimic language concepts and slowly come to a level of comprehension over this period of time in the child’s development.
“VTech Touch and Swipe Baby Phone” is a good example of a toy that will allow the child to develop stronger sensory motor skills through simple forms of abstract communication. The toy is made of plastic, which has many touch pad buttons that mimic a cell phone. For instance, the toy has various buttons that range from 1-9 (and 0) that can play various forms of music, faux-weather reports, email response, alphabet recording, and other aspects of language acquisition devices on the phone. This toy is a very good option for teaching a child how to communicate through a “phone” that acts as a language-learning device.
I had a plastic phone when I was in this stage of development, but it did not have all of these new technological advances. In fact, you had to pretended that you were talking with a person on the other end of the phone, which left much to the imagination in terms of communication. Certainly, this phone provided me with a tool, so that I could learn how people communicate through technology. My phone definitely helped me to learn language and communication, but not at the same level as high-tech toys, such as the Vtech Touch and Swipe Phone.
The Concrete Operation Stage:
The Concrete Operational stage is the learning period between the age of 6 to 11 years old.
This is a time when the child begins to learn logic and reasoning, which can increase cognitive functioning. This type of abstract thinking allows the adolescent to become more aware of the external world, such as attending school and socializing in the community. This is the “concrete” understanding that young people get when they begin to understand the world around them outside of the home.
The Pavilion Checkers Classic Board Game provides a similar range of interactive possibilities that involve logical thinking and strategic planning with an opponent. At this stage, the young person begins top understand abstract thought, which involves moving various circular pieces in order to “jump” an opponent’s piece on the board. After jumping the other player’s piece, the player can take that piece until the opponent has lost all of his or her pieces. This game is a classic game that is not too difficult to learn, but it takes more logical mental strategies to be able to comprehend the game at this stage of
development.
I used to play “checkers” with my friends at school, so I understand how successfully this game was in helping me to “think ahead” when making moves on the board. I had to not only think of where my pieces were on the board, but I had to keenly aware of the other player’s pieces in order to achieve a victory (Galotti, 2004, p.327). This game is also provides a social form of interaction, which is far more advanced than the previous toy analyzed in this evaluation of Piaget’s stages of development. I found this gamer to be extremely helpful in teaching me basic forms of logic and social interaction at this time in my life.
The Formal Operational Stage:
The Formal Operational Stage of Piaget’s developmental stages defines a more developed sense of logical cognitive process, which can increase exponentially due to greater social interaction, schooling, and problem solving strategies. Typically, the adolescent comes into this range starting at the age of 12, which expands into the teenage years. This type of learning process involves increasing abstract thinking concepts, which involve more in-depth problem solving methods through the use of memory, reasoning, and logic.
“Scrabble” is a game that Toy ‘r’ Us sells that best defines the complex set of language development that occurs by acquiring many different types of letters and words and committing them to memory. This game allows the player to receive a random selection of letters written on small square wooden pieces. The player must then attempt to score points by creating words with these letters on the game board. The player with the most points wins the game, but only after all of the letters have been used.
This classic game is not only fun, but it taught how to learn new words from the opponent. For instance, I learned more words from opponents because they had a different collection of words in their memory, which allowed me to learn new words when they were put down onto the game board. This type of memory response was an important strategy because it increased my vocabulary when I played other players with weaker vocabularies. Of course, I am sure that I have also taught words to other players, which was an important learning tool during my teenage years.
Conclusion:
In conclusion, this psychological study has examined the premise of Piaget’s developmental theories through a complex array of toys. The Sensorimotor Stage of development has examined the “Levtex Baby Night Owl Musical Mobile” from Toys ’r’ Us. Piaget’s Sensorimotor developmental process during the 4 to 8 months period of the sensorimotor stage defines the expansion of the senses in the visual and auditory range, which can also include the motor skill movement of the arms and legs. During this stage, the infant can move his or her legs in order to kick the objects and force the mobile to spin. “VTech Touch and Swipe Baby Phone” was an important tool for learning the basic language concepts related to technological devices that teach communication during the Preoperational Stage. This form of early logic was expanded upon when learning the game of checkers in my Concrete Developmental stage, which gave me greater strategic options and more developed cognitive capacities to learn logic and reasoning. More so, the Formal Developmental process involved playing many games of Scrabble, which provided opportunities to learn words, which expanded mental capacity to increase my vocabulary. In essence, these toys define the various modes of success in the learning process, which are defined within the complex tools that define the cognitive process of Piaget’s developmental stages.