The PS2 offers a reasonably powerful processor, about 297MHz (Megahertz). It may seem a little bit on the sluggish side compared to the processor of Xbox, about 733MHz, and to the GameCube processor, about 485MHz. If you ask me, I think that 733MHz is a little much for a gaming console, it's just plain ridiculous. The PS2 has enough power to run high quality games. And with the planned decrease in cost for the PS2, you should be able to get one for lower than the normal price, $299, sometime in the near future. Microsoft cannot decrease their price for Xbox, $299, because they are already losing money selling systems, about $50 a system sold. So that tells you that the PS2 could match the price of GameCube, $199, before long.
The Sony PlayStation 2 uses 8MB (Megabyte) memory cards to save games. Depending on how much space a game save takes up, you could have about 20 game saves. The Xbox comes equipped with an 8GB (Gigabyte) hard drive for saving games and saving music from audio CD's. With 8GB you could probably have up to 20,000 saves, but no way in a life time could you ever fill it up with saves. But the music, you could fit up to 80 songs on the hard drive with no saves. The GameCube uses 500kb (kilobyte, ½MB) Digicards, that's practically nothing compared to PS2. Sony has a 10 or 15GB hard drive planned to come out during June of 2002.
Both PlayStation 2 and Xbox have the capability to play DVD's, but with Xbox, there's a catch. You need to purchase a $30 DVD Playback Kit. With PS2, you can watch DVD's right after you hook it up, without any extra purchases. GameCube cannot play DVD's, and probably never will, although Nintendo is developing a