As undergraduate Capstone Project
Presented to
The Faculty of the Collage of Technology
ILOILO STATE COLLAGE OF FISHERIES
Dumangas Campus
Dumangas, Iloilo
In Partial Fulfillment Of the Requirement for the Degree
Bachelor of Science in Information Technology
By:
Elda Gay Dinglasa
Ronel John Francisco
Ryan De Felix
Mark Anthony Galve
John Lorence Demonteverde
March 2015
TABLE OF CONTENTS
CHAPTER I - Introduction
Background of the study………………………………………………………………4
Overview of the current state………………………………………………4
General Objectives………………………………………………………………………..5-7
Conceptual framework (input, process, output)..7
Definition of terms (Define the Title)……………………8
Significance of the study (Beneficiaries)………….8-9
Scope and Limitations…………………………………………………………………9-10
Chapter II- Review related
Review of Related Literature and Studies………………. 11-13
Chapter III- Methodology
Describe your proposed system…………………………………………….13
Development Process (Ex. SDLC , Agile)
-What Method did you used, Prototyping
(Planning and evaluate)…………………………………………………………….14-16
Requirements Analysis – UML (Diagrams)
Activity Diagram………………………………………………………………………………..16
Use case Diagram………………………………………………………………………………….17
Sequence Diagram (related to use case diagram)With lifeline……………………………………………………………………………………………..17
Class Diagram (Back-end)………………………………………………………..18
Designs Specifications (Screen shot of GUI)…..19-21
CHAPTER I
INTODUCTION
Background of the Study
With rapid growth of wireless communication technology and increasing popularity of hand-held devices, we witness the continuous escalation of multi-party group communication systems, such as, online community based advertising, real-time conferencing and instant messaging. The implementations of these system