One out of the many people that disagrees with this argument is Melissa Henson from the Parent Television Council. From Henson’s point of view, she believes that video games make teenagers more violent than they are already are. As she quoted, “Prolonged exposure to violent images, such as violent video games, can result from in more aggressive behavior.” What she is saying is that violent video games should be banned then rather being played by teens since they have way too much violent and gory images which make them violent…
Gentile, and Craig A. Anderson discussed the importance of a healthy development during childhood and teenage, they assert that violent video games cause several physiological and psychological changes in children that lead to aggressive and violent behavior. Their hypothesis is proved by researches and statistics that are mentioned in the article, they prove current evidence of a substantial connection between exposure to violent video games and serious real-life violence in this article. I personally believe it's a good and effective resource that I can use in my Recommendation…
Violent video games allow children to act out violent actions on a type of screen with some type of remote. The violent behavior the act out can be complimented and rewarded with achievements. The reward these kids get may make them feel better about themselves and make them more prone to act out in violent ways and in violent behaviors outside of the game. Kids are mislead by these games by thinking that the violence they are…
Most people would argue that video games cause teenagers to commit violent crimes, but not everyone agrees with that. There are many cases that people have conducted research on teenagers that have committed acts of violence after playing video games. The authors of these articles state that video games leads to aggression and violence in the people that actually become aggressive or commit crimes. One thing that wasn’t in to many of these articles was there comparison to the people that play violent video games and don’t commit violence, but they also play for the same amount of time as the people that commit the violent crimes…
As a person who has been babysitting for about six years, I can attest to the fact that the children who played violent video games were more aggressive than the children who were interested in art or sports. Violent video games teach children that violence is acceptable and fun at the same time, have been proven to lead to aggressive behaviors in children, and also desensitize children. The violent acts depicted in video games are morphing the minds of young children, allowing them to think that gun violence and killing is a recreational…
The last way media portrays violence is in Video games. More than 70 percent of American teenage boys have played the violent and adult-rated Grand Theft Auto video games. This will make them more aggressive. This can cause teens to fight with their peers by using…
Thousands of teens play violent video games. It is a very large industry in the United States. In 2008, over $11.7 billion was spent on video games and 10 of the top 20 bestselling video games in America involved violence. These violent video games are being blamed for bullying, violence towards women, and school shootings. The games teach children that it is acceptable to solve problems with violence. Violent video games are a large contributor to youth violence.…
In the United States video games and violence have become synonymous to each other. Some of the most popular games today tend to be the most violent. This has brought up the issue of video game violence and its relation to adolescent violence. Many argue that video game violence primes anger and aggressive thoughts in the individual using them. But research and proof of this argument has been limited, inconclusive, or contradictory which has brought up debate over the issue. Two scholarly research articles, “Video Games and aggressive thoughts, feelings, and behavior in the laboratory and in life.” by Craig A Anderson and Karen E Dill and “Video Games and Youth Violence: A Prospective Analysis in Adolescents” by Christopher J Ferguson, published in 2000 and 2010 respectively, debate this topic and discuss the psychological effects of violent video games on the user. The article by Anderson and Dill asserted that video game exposure increased aggressive traits long-term and short-term while the research article by Ferguson made the claim that outside conditions and factors such as personality traits, family environment, and depressive symptoms far better indicated increased aggression or youth violence than violent video game play. Both articles conducted their own studies in attempts to measure the correlation between video game violence and aggression level. However, Ferguson’s article had a more complete argument, accounting for more outside third variables, expanding upon data from previous conducted studies, and counter-arguing opposing studies and evidence against video game violence. Overall Ferguson’s article provided a stronger argument against video games causing violence and aggression, drawing upon more references and evidence, counter-attacking and pointing out flaws of previous research conducted, and analyzing numerous other factors.…
The video games phenomenon is somewhat new in this modern society. Although they often to be entertaining, the contents have become more violent and disturbing as computing technology has become much more advanced. These days, the popularity of violent video games has caused an increase in controversy. Parents and experts feel that some games are just too violent and they think that the violent will spill over into the real world. However, I strongly believe violent video games do not cause an increase in aggression in adolescents. In fact in many ways violent video games benefit the children that are playing them.…
In Today's society, the increase in popularity of videogames just keeps adding to the controversy of the rising violence in teens. Many people think that video games are way too violent and want the government to regulate and even restrict the sale of violent video games.I have played tons of violent video games, the biggest violent video games like Grand Theft Auto and Call of Duty. Although people have said that Mass Shootings could be linked to Violent videos games, they cannot provide significant proof that it truly does push a person to…
Violence in video games has been around for many years and many kids have played them. Some people believe that these video games change the kids’ minds and make them killers while others feel that it does nothing to them. Although no outcome has been decided yet, studies have shown that the violence in videogames can change the way that kids think, some bad like killing and others good like problem solving. As technology gets more advanced and the graphics get better, the video games become more violent. However, there has also been a rise in sports and puzzle games allowing kids to problem solve and maybe get motivated to play a sport. Violent video games can be an issue to the society because of the kids that play them, but violent videogames could help us train kids to be more focused.…
Halo, Call of Duty, and Gears of War are just three of many grossly popular video games today, and they have one main thing in common: violence. Whether one is shooting down Nazi soldiers on the beaches of Normandy or sawing apart Locust drones on the planet Sera with his or her lancer, one is engaging in extremely violent video-game action, and probably having a lot of fun doing so. With the rapid growth of intensely violent games, parents and politicians across the nation have begun to protest against violence in video games and have even gone as far as to say it is the cause of violence in America’s youth. Is this really true? Are video games the problem? Just like the rock and roll movement of the 1950’s being blamed for youth delinquency,…
However, Video Games have faced a lot of criticisms especially with the introduction of violent games. Since majority of the gamers are teenagers; it is believed that these games affect the growing minds of these gamers and have made them violent. However, I do not support this statement as violent games do affect the gamers but it is not a long-term effect. As stated by Kyle Orland, “violent video games don't cause any long-term psychological harm”(2011). Researchers find that people serving time for violent crimes typically consume less media before committing their crimes than the average person in the general population. The overwhelming majority of kids who play do not commit antisocial acts. The strongest risk factors for school shootings centered on mental stability and the quality of home life, not media exposure. The moral panic over violent video games is doubly harmful.…
Video games with violent themes are a very large part of the American culture. Children and young adults spend an enormous amount of time playing video games in today’s world. It is a popular belief that video games cause violent behavior in children and young adults. There have been hundreds of studies to either prove or disprove the idea that violent video games cause violent action in real life. In my opinion, the link between violent games and the behavior problems seen in some of today’s youth is just not there. Many of the studies are inconclusive. The studies I have found that are not inconclusive, I find to have unanswered questions and missing variables.…
What are the causes of violence? Mostly cognitive control, or to use a less technical term, self-control. University of Michigan professor of social psychology Richard Nisbett, the world's greatest authority on intelligence, plainly said that he'd rather have his son being high in self-control than intelligence. Self-control is key to a well-functioning life, because our brain makes us easily susceptible to all sorts of influences. Watching a movie showing violent acts predisposes us to act violently. Even just listening to violent rhetoric makes us more inclined to be violent. Ironically, the same mirror neurons that make us empathic make us also very vulnerable to all sorts’ influences. This also may leave people asking the question, will video games make my child more violent and more likely to commit murder rather than a child/person who does not play violent video games. Yes and no. yes because if u put any young child in front of the new call of duty for a couple of days even a couple of hours, you will see a behavior change in the child. The child will obviously start to mimic what he sees being done in the game.…