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The Video Game Delivery

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The Video Game Delivery
Video Game Delivery Project

Company: SmartGames

Project Team:
Shweta Somalwar – Project Manager
Danielle Vermitsky – Team Member
Loc Nguyen – Team Member
Shawn Hopkins – Team Member
Anthony De Marzio – Team Member

Table of Contents

Project Charter (Updated) 3 Project Scope Statement 5
Work Breakdown Structure 8
Gantt chart 10
Scope Verification Strategy 11
Change Control Strategy 12

Project Charter (Updated)

Project Title: Video Game Delivery Project
Project Start Date: February 9, 2009 Projected Finish Date: February 9, 2010
Budget Information: The company (SmartGames) has allocated $500,000 for this project.

Project Manager: Shweta Somalwar, 215-123-4567, ssomalwar@SmartGames.com

Project Objectives: ▪ Develop a web-based application and support structure within 12 months for a video game rental program that is platform free. ▪ To provide the rental of educational and sports-related video games, with information and products available in several different languages, to ultimately meet untapped customer needs. ▪ Enable the capability for external vendors/partners to create and display advertisements on the website for a fee.

Approach: ▪ Communicate with the project sponsor on a weekly basis regarding the status reports, updates, and project plan/approach. ▪ Research the e-commerce technology in regards to online video game rentals. ▪ Develop a user-friendly e-commerce website. ▪ Develop a support system that will handle user accounts, data/inventory storage and management, payment processing, package/product tracking, referral tracking, etc. ▪ Research, select and integrate online payment methods, along with school payment systems. ▪ Research and integrate the shipping company’s methods for envelope tracking and processing. ▪ Research software to provide security, customer reviews/inputs capability, the ability to display advertisements, and manage/track referrals from

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