Killing the president is a bad choice and all the people that were involved in killing the president should be punished. George Atzerodt was told and forced to kill Lincoln, but in the end he did not, but he still deserves a punishment for being part of the group that killed him, but, he should not have a big punishment like most other people. I think George Atzerodt needs to be in jail for about 3-5 years, so he would not get in another group of people and be forced to kill someone again. Lewis Powell had to murder the secretary of state seward. They all didn’t have a choice, Booth was a tough leader and he was very strict about his goal.…
In today’s modern American society, unemployment rates soar at an all time high. America faces a recession the likes of which haven’t been seen since the early 1930’s during a little stint known as the Great Depression. There are many who feel that the current recession will have a huge impact on the success of the future for America as a world super power, that the potential America once had to be an everlasting force is coming to a close. Jack Womack illustrates in the novel Random Acts of Senseless Violence the possible dystopian outcome America is headed for. Womack uses the novel as a platform to express what he feels is the impending fate of major cities…
"Video Game Violence Law Poses Questions", is an editorial located in the online magazine V Planet. Vance Velez, the author of the controversial issue, opposes the Washington law involving specific forms of video game violence, which is on the verge of being passed in the Legislature. He successfully persuades his audience that the Washington law limits people’s rights and that they should take a stand against the proposed law. His audience includes people who are in favor of the Washington law, concerned parents, and adult video gamers that oppose the Washington law, who are, in his definition, those 18 or older. Those who are in favor of the law may include politicians, or mothers who can relate to influential violence…
This site provided basic information about social problems merged with video gamers tendencies. It does raise some important issues about the effect of videogames in our society and status that may be useful for my Recommendation Report. It is a commercial site rather than an academic site, so it provides some internal opinions of the writer and from the public (it’s an open space) which are helpful but not 100% trustful. It does list some primary sources. In general, I would use this site in my research as an extra add, but I wouldn’t base all my paper on the information provided over here.…
Is violent video games the cause of a lot of children's violent. In the article “violent video games” from procon.org, It show both side that video games are the cause for violent for kids. Although they both have good points, the agent's video games argument has better information.…
Cited: Ioannidis, Nikolaos A. Article “Media Violence. Video games and desensitization to violence. Are they correlated? “Assessed on 2/14/2010 http://homoecumenicus.com/essay_ioannidis_media_violence.htm>…
..Brad Bushman and Criag Anderson found that people who play violent video games have an altered view of the word, seeing it as a more violent place. In addition, they are more apt to respond with aggression to other seven when provoked minimally...…
Video games are notorious for having a number of negative effects on an individual and have built the reputation for being unhealthy, but Jane McGonigal hopes to break that stigma; Jane believes that video games can actually save the world.…
In several studies of violent media, the results have shown that exposure to violence in media have led to desensitization to the pain of others as well as general violence. In a study by Brad Bushman and Craig Anderson, both psychology professors, they studied the correlation between violent video games and movies and the likelihood of helping others. In one part of their study, the researchers focused on 162 adult moviegoers. The researchers created a minor emergency outside the theater where a young woman with a bandaged ankle and crutches dropped her crutches and had difficulty retrieving them. Half of the movie goers were tested before they went in to determine the average helpfulness of people entering the movie theater. The other half was tested after watching their movies. The results showed that those who just watched a violent movie took a 26% longer time to help the woman than the people who watched a nonviolent movie or none at all. In the other part of their experiment they had 320 college students play either a violent or non-violent video game for about 20 minutes. Several minutes after the participants would overhear a staged fight where the victim is left groaning in pain with a sprained ankle. While observing the participants, they found that those who played the violent video game took longer (73 seconds) to help the victim compared to those who played non-violent video games (16…
-Playing violent video games can increase a person's aggressive thoughts, feelings and behavior both in laboratory settings and in actual life.…
Untold amounts of what we watch, read, and engage in influence our actions. For example, in the article “Do violent Video Games lead to real violence?” Kim Hone-McMahan declares that video games “help to desensitize kids to violence” (paragraph 13.) By looking at this citation we can see that desensitize means intolerance toward violence. Isabella Sparhawk a senior at St. Vincent St. Mary High School, agrees that “video games aren’t the solitary reason for violent acts, though they do help to desensitize kids to violence” (paragraph 13.) I also agree with Isabella because I believe that kids should not be exposed to violence at a young age. Sure, they can still play video games but the kids shouldn’t play a lot of violent games. I believe this…
Desensitization may be a plausible mechanism for heightened aggression. Yet, no previous research has examined whether desensitization explains the association between game exposure and aggression. For this reason, Engelhardt, Bartholow, Kerr, Bushman (2011) examined this association through an empirical experiment. After participants played a violent or a non-violent game, acute desensitization was examined using the amplitude of the P300 component of the event-related brain potential elicited by photographs showing real violence. Aggression was measured by the levels of undesirable noise blasts that were administered by the player to another participant. Results indicate that individuals whose previous exposure to video game aggression was…
In December 2001, Surgeon General of the United States David Satcher, M.D., Ph.D., led a study on violence in youth and determined that while the impact of video games on violent behavior has yet to be determined, "findings suggest that media violence has a relatively small impact on violence." The report stated:…
In this paper, Carnagey, Anderson, and Bushman hypothesize that the rise and popularity of violent video games are desensitizing people, especially children, leading them to have brash personalities which leads to real life violence. In their introduction, the authors state that over eighty-five percent of games contain some form of violence, and also cite an older paper stating that many games rated "E" are still considered too violent by parents. They also state that although there are quite a substantial amount of papers on the subject, they continue to cause debate or are seen as inconclusive. However, their goal with this test was to at link the desensitization of a person leading to violent behaviors due to the person playing video games.…
"Violent video games will make you violent!" From the time a child is old enough to play video games they're warned against playing violent video games. But, do violent video games actually make people more violent? Popular gaming series "Grand Theft Auto", "Call of Duty", and "Mortal Kombat" all showcase and centralize violent scenes, images and game play. So, are these games causing players to become increasingly violent, do these players become desensitized to violence, and is the content of the games causing to act out what they do in the games. Many groups will fight to say that violence in video games causes a child to become violent, but, there is no sound evidence supporting their claim.…