Rampage, shootings, killing, murder, blood, and gore are all things that people think of when they hear the words, “Video Game.” Video games have quickly taken on the role of being harmful too kids. Could this be true? Crime rates have been on the rise for the last five decades, so we must ask do video games have anything to do with this? Are video games destroying our children? Every time a school shooting happens people look for something to blame. Furthermore, in the more recent decades people have been blaming the violence of video games, for in these games you have weapons that you often use to kill people or other things with. These games have been said to be extremely graphic and aggressive and have many parents worried. However, after reading many essay’s including, “Art Form for the Digital Age,” by Henry Jenkins, and “Do Video Games Kill?” by Karen Sternheimer, I changed the way that I viewed video games. Before reading these essay’s, I felt as if video games had no other purpose but just to be aggressive, but now I see that video games are not all bad, for they are also a form of art, and art is not to blame for children being violent. Therefore, video games do have other purposes and are not completely bad for kids.…
Violent crimes and aggression can be motivated by violent video games. Columbine school shooters(Eric Harris and Dylan Klebold) and theater shooter(James Holmes) all played these games. They would play these games for long hours daily. Studies show violence is motivated by the games that kids are playing. They act out these violent and illegal actions on their games and then do them in real life. Most of the teens in todays generation can honestly say they have played a violent video game at least one time in their lives. Therefore, they have had to act out a violent action. There are many ways this can affect a child's behavior in a negative way.…
While many parents scoff at letting their children watch violent movies, they often consent to buying violent video games for their teenagers without checking the industry ratings. Researchers contend that a link exists between violent video games and real-life violence in teenagers and young adults. Violent images don't necessarily create violent children, but gamers learn that violence is an accepted means to solve problems, and they perfect shooting skills as though they were handling real weapons. Even though games can teach children valuable coordination skills, parents and caregivers need to make sure that their children only view age-appropriate content and are made aware of the difference between on-screen actions and socially acceptable behavior in the real world.…
All this results in one questions, do violent video games affect the player’s violent tendencies?…
Video games have come a long way since they were first introduced in 1967. In addition to the impressive improvement in graphics, the increase of the violent content has become quite the hot topic amongst parents and politicians alike. The most popular aspect is whether or not violent video games inhibit aggressive behavior. Early research that suggested there was a link between the two has been deemed problematic. However, in recent studies “research has not found that children who play violent video games are more violent than other kids, nor harmed in any other identifiable fashion.” (Ferguson, 2011) Violent video games do not lead to violence in society because they improve other skills, many other factors heavily contribute to making society violent, and they are a tool for social interaction.…
Video games with violent themes are a very large part of the American culture. Children and young adults spend an enormous amount of time playing video games in today’s world. It is a popular belief that video games cause violent behavior in children and young adults. There have been hundreds of studies to either prove or disprove the idea that violent video games cause violent action in real life. In my opinion, the link between violent games and the behavior problems seen in some of today’s youth is just not there. Many of the studies are inconclusive. The studies I have found that are not inconclusive, I find to have unanswered questions and missing variables.…
In 1972, the Surgeon General issued the following warning on violent TV programs: "It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action…there comes a time when the data are sufficient to justify action: that time has come” (Steinfeld, 1972). Since the time that video games began to dominate the market, media has been investigated as one of the major sources of malevolent behaviors in society. “In the years since this Surgeon General warning was issued, hundreds of additional studies have shown a link between violent media exposure and aggression”(Anderson& Bushman, 2002).Although this warning related to television, it is a wonder if these same negative effects could be present in the use of violent video games. With all of the violence occurring in and surrounding schools in this current day, it is possible that violent video games also have a negative effect on the behaviors and interactions of those who use them. In the following, we will discover three different reasons why violent video games have a negative effect on players. Although video games are touted as being responsible to the refinement and advancement of fine motor skills and creative thinking, there are some issues when it comes to violent video games. When compared with television, there are some overlapping concerns. There are some benefits to playing video games over television, however. While video games involve active play, television uses more passive interaction between the player and the media. Information is better transmitted when a person is actively involved with the media being used. For instance, most children would prefer to learn a new skill or…
Studies support that there is a strong link between violent video games and aggressive conduct. Many children that take part in playing violent games often report feelings of aggression and violence. According to the Michigan Youth Violence Prevention Center, “It is intuitive that young kids who play violent video games, compared to young kids who do not play violent video games, will be more aggressive in certain real-life situations.” In other words, children who play violent video games tend to see the world from a hostile perspective, triggering them to be verbally as well as physically aggressive. This is obvious considering the fact that violent video games portray violent behaviors and suggestive material. Procon states, “A 2009 study found that it takes up to four minutes for the level of aggressive thoughts and feelings in children to return to normal after playing violent video games”. These four minutes of aggression is enough to compose violent thoughts in children. Exposing our adolescents or even our…
Violence in the media has always been a hotly debated topic, but with the rise in the popularity of video games in recent years it has become a nationwide debate. The unfortunate string of school shootings in the 1990’s only fueled the fire as news slowly leaked of the attackers’ frequency of video game use. Suddenly psychologists and scientists everywhere were searching for answers to the questions of outraged parents: why are video games so violent, why do these games make my child violent? Many theories were spouted and continue to be the basis of the argument today. However, frequent video game users…
The future of entertainment revolves around technology. Video games become more and more realistic. The main consumers for violent video games are teens and young adults. These games encourage killing and fighting enemies. More ways of playing violent video games are created each year, but most of us have this question in mind. Violent video games influence young people to act aggressively, too much video game playing makes children socially isolated, and some video games teach children the wrong values.…
Home video games, an industry worth $11 billion domestically that is now 30 years old, continues to be thrown into legal and moral debates regarding what age is deemed appropriate to participate. Video games, especially those deemed to be violent or rated “mature,” are at the center of the controversy. There are two sides to this debate. Video game companies and their supporters lead one side arguing that video games have no affect on children, and maintain that video games deemed “mature” are meant for those ages. The other side of this debate consists of psychologists and parents who argue video games are responsible for what they feel is a growing epidemic of increasingly violent and desensitized children.…
I really enjoyed this topic, because its been a very big controversy. I have a lot of feelings about this subject. As I looked through several articles, they had a lot of good arguments. I think some of the articles were very good, but some seemed like they were giving excuses for the horrid video games thats out today. I think they could have showed more of the graphics, so some of the parents that were looking at these could have seen what was on these games that are rated for everyone. I think the ratings on these games should be looked at closer.…
The topic I choose to explore is video games and if the do indeed effect the minds of our youth and make them violent and begin to make them spread that violence throughout the world. The argument is, “do violent games contribute to youth violence?” and the stance I take is con but I will shows both sides and combat the topic with facts and some opinion based statements. We Cons think there is no clear link or proof that video games are a direct connection to children becoming violent and committing hideous acts. In 2004 the US Secret Service did a review of school attackers and only one-eighth of the had interest in video most had their own things they were into such as violent movies, books, etc. At the same time the Pros will say FBI reported that’s playing violent video games is in a list on behaviors that school attackers conveys.…
The topic regarding violent media resulting in subsequent user violence in the youth audience has long been a controversial and heated debate. In the time of Plato, it was argued that Greek plays attributed to violence. In the nineties, people argued that violent movies and television resulted in violent behavior. Now, the debate focuses on video game violence and subsequent user violence and aggression. Many studies have been conducted to research the correlation between video games and subsequent user behavior, and the results are in! Video games may attribute to occasional user violence and aggression in the youth audience; but studies about video game violence and youth show this is generally the case if video games exacerbate another condition or third party factors (Ferguson, 2011).…
I chose this topic because I ,like many others like to play video games, I started playing video games at an early age and am also interested about the physical and mental effects of it on children and if they make them more violent. I am also concerned personally as how does it affect me now and if my behavior and traits are because of my excessive gaming habits.…