directors of HTC for your review. Challenge HTC‚ while maintaining its current ODM business‚ will develop a strategy that leverages its core competence as a mobile phone manufacturer to create a premium HTC branded smart phone to achieve a 12% global market share of all end-user smart phones within 3 years. HTC will form strategic partnerships with one or more operating system providers to ensure the design of the smart phone is tailored and optimised to the selected operating system(s). HTC will reach
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Running head: HTC CORPORATION 1 HTC CORPORATION INSHA SHAH UNIVERSITY OF AKRON Running head: HTC CORPORATION 2 HTC AT A GLANCE HTC Corporation (originally High Tech Computer Corporation) is a smart phone manufacturer founded in 1997 and based in Taiwan‚ as an outsourcing company. HTC Corporation prides itself on offering open source mobile phones which are easy for both developers and users‚ and has quickly established its reputation as a leading company behind many of the markets
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Problem: Unsuccessful differentiation. Although HTC created different kinds of brands for their smartphones it failed to differentiate itself from competitors. It could not market the brand as a unique one in order to conquer customer loyalty as other companies did‚ such as Apple and Samsung. Hence‚ the failure of creating brand recognition set them apart from the differentiation strategy they were pursuing. External Analysis General Environment Two factors best describe the general environment:
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Statement: High school students should be allowed to use smart phones as educational tools in classroom settings. Smartphones if used properly can be effective academic tools for high school students. Smartphones can be helpful for students as an educational resource in class. If used responsibly they can be a beneficial aid to student learning. Allowing students to use smartphones in schools can support the students academically and may help schools financially. Teachers should trust students
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Smartphone Definition: A Smartphone is a mobile phone that offers more advanced computing ability and connectivity than a contemporary basic feature phone. Smartphone’s and feature phones may be thought of as handheld computers integrated with a mobile telephone‚ but while most feature phones are able to run applications based on platforms such as Java ME‚a Smartphone usually allows the user to install and run more advanced applications. Smartphone run complete operating system software providing
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In your view‚ are smartphones a curse or a blessing? Nowadays it seems that smartphones have been considered as an essential element for many people. In addition this sort of mobile phones have also been estimated as a problem. We can see it in the last news which suggest that many people can run the risk of their physical and mental health when they continue to use their smartphone‚ tablet or laptop out of work (Over-working leads to health problems‚ warns CSP. 2012). In this paper I intend
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and the vast presence and significant impact of mobile phone on users’ daily life make mobile phones important devices to study. The research objectives we using is to know the main purpose evaluation to purchase smartphone among with students and important criterion when purchase smartphone. The research methodology is instrument and sampling. Instrument we measured on a likerts scale and the draft version of the survey was pre-tested using 15 (fifteen) undergraduates to check possible problems with
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The perception and marketing strategy Perception is the human brain whole reflect about the stimulus various attributes and each part. The perceptual process can be divided into revealed‚ pay attention to and understand the three stages. Products‚ advertising‚ packaging and marketing stimulation will influence consumers behavior only when their brains produce perception.Understand consumers’ perception process‚ can help company to better grasp the consumer psychology‚ can help enterprises to better
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Now that smartphones can literally do hundreds‚ if not thousands‚ of tasks other than make phone calls we are able to become more mobile are people. We don’t need to look up directions‚ add things in our heads‚ call the theater for movie times‚ or even watch the news for the weather. All of these things are available with one click of out smartphone. If you lost in a foreign country or even an unfamiliar town you can use Google Maps to navigate you in the right direction. If you are trying to decide
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large users. What is more‚ Phantom Company is small company‚ which means that they do not have enough funds to create games on diverse devices‚ and they do not have sufficient resources and experts to create games on diverse devices. Therefore‚ smartphones can be the proper platform for Phantom Company to create games. Opportunistic market: Furthermore‚ if the company can focus on creating games on smart phones in Canada‚ the market size will be attractive. That’s because there are 10.5 million
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