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    Sony Corporation Strategic Analysis Executive Summary Sony Corporation is a Japanese multinational conglomerate consisting of a number of business units (consumer electronics‚ gaming‚ movie production‚ music and financial services) making it one of the most comprehensive entertainment companies in the world. However‚ the start of the 21st Century has been a difficult period for Sony resulting in a decline in operating profits and share prices. A SWOT and PEST analysis indicates that economic

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    Sony is a big corporation in electronic industry ranked 105th on the 2014 list of Fortune Global 500. But Sony is not the only corporation in electronic industry there are some big company and corporation in electronic industry and also big competitors of Sony such as Koninklijke Philips‚ Panasonic Corporation‚ and Sony electric. Furthermore‚ Apple is also a big competitor for Sony in making smartphone nowadays. Five Forces. Barrier to Entry: high Buyer Power: high Substitutes: high Supplier Power:

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    Contents About Sony Ericsson About the report Financial results 1 2 3 4 5 6 7 8 10 12 14 16 18 19 20 21 Corporate A word from our President and Chief Executive Officer Governance People Vision in sustainability GreenHeart™ Contents The Life cycle approach Life cycle analysis Carbon footprint Recycling Substance control Supply chain Factory Health Community engagement 2011 Sustainability Report | Contents About Sony Ericsson Sony Ericsson is a 50:50 joint venture between Sony Corporation

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    References: Benson‚ M (2006). Has The Sun Set On Sony?. Retrieved January 7‚ 2007‚ from http://www.wonova.com/11/2006/has-the-sun-set-on-sony/ Gaffney‚ G. (2000). What is facilitation?. Retrieved January 7‚ 2007‚ from http://www.info design.com.au/ftp/Facilitation.pdf Oppenheim‚ E. (2006). Strategic planning is a systematic process. Retrieved January 7‚ 2007‚ from http://strategicplan.visitrenotahoe.com/2006/11/06/strategic-planning-is-a-systematic-process/. Sony Corporation (2005). Corporate Social Responsibility

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    capabilities and core competencies? Does Sony have a sustainable competitive advantage? Sony Corporation is considered one of the world’s most successful companies‚ operating in the “electronics‚ games‚ music‚ films and financial services” industry (Hanson et al‚ 2001). Sony is known for creating “products that stimulate the senses and refresh the spirit” (Sony‚ 2007). Effectively managing a combination of its resources‚ capabilities and core competencies‚ has allowed Sony to create a strong sustainable

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    Sony Play Station Security Breach It is almost impossible to find the top reasons why most security breaches happen on a secure network compromising hundreds to thousands of users’ personal information. To protect a network and thoroughly secure confidential information‚ one has to examine the top vulnerabilities and think outside of the normal box to protect it. When a security breach happens‚ there is usually a pretty simple reason why it has happened. I will discuss one of the highly publicized

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    Strategic Human Resources Management of SONY About Sony: Company Name: Sony Corporation. Founded: May 7‚ 1946. Headquarters: 1-7-1 Konan‚ Minato-ku‚ Tokyo 108-0075‚ Japan. President and CEO: Kazuo Hirai. Numbers of Employees: 162‚700 (as of March 31‚ 2012). Sales and Operating revenue (2011): 6‚493‚200 million yen. Activities: The requirements of effective labor planning and success as: * Planning should contribute to a lot of time. * The alternative plan or amendment‚ if any‚ should

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    Marketing Plan Project: Sony Playstation 3 Planned Designed for (Present- End of 2013) MKTG-3103-01 Fall Semester 2012 Submitted to: Richard Brand FVSU Executive Summary This marketing plan is over the Sony Playstation 3 (PS3). The Playstation 3 is a six year old video game system‚ and one of the top 3 gaming consoles along with Nintendo’s Wii and Microsoft’s Xbox. Sony Table of Contents Introduction Situational

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    Sony Xperia Z3 Case Study

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    One Click to Root Sony Xperia Z3 Safely Sony Mobile (previously known as Sony Ericsson Mobile)‚ a subsidiary of the electronics giant Sony Corporation launched in the Xperia Z3 smartphone some where in September of 2014. The Z3 has a big 5.20 inch touchscreen display with 1080 by 1920 pixels in resolution. Sony powered its Xperia Z3 with a 2.5 GHz quad-core Qualcomm Snapdragon 801 processor and a whopping 3GB RAM. The most awesome part is its 16 GB internal memory with an expandable storage of 128

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    Sony’s Future Focus in the Video Game Industry The video game industry has gone through six generations of consoles‚ and the seventh is now underway with new consoles from Nintendo‚ Sony‚ and Microsoft. Atari led the first generation of the video game industry. They were able to create the first home video game Pong in 1972‚ and they were the first to develop the interchangeable cartridge and the joystick. The creation of the interchangeable cartridges allowed for third party independent video

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