“VIRTUAL CLASSROOM” Project Report Submitted in the partial fulfillment of the requirements for the degree of B.tech (Computer Science) IV th Year By TABLE OF CONTENTS Sr. Content Page no No 1. INTRODUCTION 6 1.1 Abstract 1.2 Problem Definition 1.3 Scope of Project 2. REVIEW OF LITERATURE 8 3. SOFTWARE REQUIREMENT SPECIFICATION 18 4. EXISTING SYSTEM 22 5
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Virtual Reality Virtual reality has promise for nearly every industry ranging from architecture and design to movies and entertainment‚ but the real industry to gain from this technology is science in general. The money that can be saved examining the probability of experiments in an artificial world before they are actually carried out could be great‚ and the money saved on energy could be even greater. Virtual reality is something that personally excites me because uses and benefits of it are
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THE CHALLENGES OF VIRTUAL EDUCATION Mr Alejandro Franco J E-dUCO Research Group Moderador E-mail: alejofranco@yahoo.com Psychologist‚ Specialist in Psychoanalysis Software & Systems Engineering Undergraduate Student Research Group E-dUCO Moderator Social Sciences Faculty Professor Eastern Catholic University‚ Colombia Abstract The article shows the challenges at administrative‚ teacher-student and technological levels that should face the University to enter virtual education: the teachers�
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TABLE OF CONTENTS INTRODUCTION 3 WHAT IS VIRTUAL REALITY? 4 HOW DOES VIRTUAL REALITY WORK? 5 v The Three Levels of VR : 5 THE HISTORY OF VIRTUAL REALITY 7 VIRTUAL REALITY IN THE PRESENT 8 VIRTUAL REALITY IN THE FUTURE 9 THE TECHNOLOGY BEHIND VIRTUAL REALITY 9 v Video Display Devices: 10 v Audio Output Devices: 10 v Tactile Response Devices: 11 v Interactive Input Devices: 11 v Computers and Software: 12 IMMERSIVE & NON IMMERSIVE VR 12 v The Cave: 13 v Head-Mounted Display (HMD):
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Lockheed Tri Star Case Study Introduction By 1966‚ Lockheed had already invested almost $900 million in research and development of the Tri Star L-1011 (Scott‚ 2010). By 1971‚ with over $1 billion in sunk costs‚ Lockheed was seeking a $250 million federal guarantee through a congressional hearing in order to complete the program. Lockheed presented their case as a liquidity issue caused by unrelated military contracts and assured that the Tri Star program was economically sound (text). Through
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THE IMPORTANCE OF EFFECTIVE VIRTUAL COMMUNICATION Virtual communication clearly has many advantages including increased productivity‚ reduced business costs and a better work/life balance of the workforce. However‚ virtual communication also entails numerous challenges and obstacles which are often neglected in light of the benefits. In addition to potential technical difficulties‚ the importance of full integration and appropriate management of remote workers must be considered. Cross-cultural difference
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1-3 Virtual Banks Defined……………………………………………….….….p. 1 Brief History…………………………………………………………..……p. 1-2 Competition………………………………………………………….……..p. 3 Major Players……………………………………………………………….p. 3 Use Amongst Canadians: ……………………………………………….….p. 4 Some Statistics Benefits vs. Drawbacks of Virtual Banks…………………………………………...p. 4-6 Advantages ………………………………………………...…………….... p. 5-6 Disadvantages………………………………………...……………………..p. 7-8 Implementation of Virtual Banks in
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TEAM # 2 VIRTUAL MEETING INDIVIDUAL ANALYSIS SOUSHYA MATHEW JENNIFER ALARCON WANDA CHOCHOTTE CARLOS INFANTE JENNY MARTINEZ Introduction Collaboration between team members: Our first virtual meeting was held on October 5th 2013 at 6:00 pm till 7:20 pm. The duration of the meeting was an hour and 20 minutes. Due to technical difficulties and lack of communication‚ the meeting was significantly delayed‚ till systems
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Virtual Memory Virtual Memory With today’s modern technology‚ we need to ensure that our computers are able to run quick and with ease. In order to run programs with speed‚ individuals need to ensure that they have sufficient memory to allow for programs running. Computers come with memory‚ but sometimes it is not enough to run what is needed or wanted. One way to ensure speed is to use virtual memory. Virtual memory can be described as memory that emulates RAM‚ and allows programs to
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teacher to give special attention to students who may need it (e.g. students with learning difficulties). 6 Online Learning Also known as E-Learning‚ On-line learning is based on Computer-Based Learning/Training and has increasingly made use of virtual classrooms (whereby online presentations are given live) via a network or the World Wide Web2. The six main types of online training currently provided are: • Web pages • EBook courseware • Interactive Learning • Screen
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