Peer Reviewed Articles Karen Quave PSY 325 Sasha Fleary June 10‚ 2013 The first article I chose is called “Case Study in Threats of Workplace Violence From a Non-Supervisory Basis. The case study explores ethical and legal issues concerning employees who bring weapons to work and the psychological effect of that on other employees (Taylor & Zeng). Another thing that is examined in this case study is peer bullying and threats of workplace violence. The accompanying literature of
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Causes of Anger Frustration-Aggression Hypothesis: Failure to obtain a desired or expected goal leads to aggressive behavior - Frustration may lead to anger but anger does not necessarily lead to aggression - We feel most angry when we interpret the irritating or unjust actions of others to be intentional Factors of Anger and Aggression - Violent acts‚ even in a person with a history of them‚ are sporadic and situation-dependent. There is no relationship between violence and low self-esteem
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¨Aggression in video gamers comes from failure‚not violent content¨‚ similarly writes about how video games do not cause violence but cause aggression. ¨Researchers found that failure to master a game and its controls led to frustration and aggression¨ (Aggression in Video Gamers). When most people think of school shootings caused by young people‚ they want to immediately blame it
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INTO Manchester – IFY University of Manchester Pathway Dissertation Title Violent cartoons: The impact of cartoon violence on children’s interplay and behaviour (Submitted in partial fulfilment of the NCUK Key Skills Programme) 7 June 2012 By: REEM AL ALAWI GROUP S2 – KS 4 NCUK NUMBER: IM-11-0225 Table of Contents Introduction.........................................................................................................3 Literature Review....................
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Sociology Mid-Term Paper Television and Violence By Trevor Huffman Na‚ na‚ na‚ na‚ na‚ na‚ na‚ na‚ na‚ na‚ na‚ na‚ Batman! Na‚ na‚ na‚ na‚ na‚ na‚ na‚ na‚ Batman! Batman‚ Batman‚ Batman! Wham! Pow! Kaboom! We have all no doubt watched and mimicked at some point in our lives our favorite comic book hero’s. We have donned the capes and strapped on the fake guns to run around the great outdoors in search of capturing and eliminating the villains! The television has brought these images and
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only played games like this for amusement. In the article called “Violent video games do not cause aggression” written by Lester Haines‚ shows that the university of Illinois carried out multiple tests regarding the link of video games and the real world aggression‚ in their results collected from the tests it shows that the violent games “did not cause any substantial increase in said aggression". Also that if you spent Six hours a day watching tv‚sleeping or even shopping at a mall it would equally
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Violence Linking to Video Games Most believe that video games do not promote violence in people. They don’t know how it doesn’t register in peoples mind that you are your own controller. When children play video games they get mad and become angry when they lose‚ but the doesn’t get them so mad to want to commit a violent crime. Sure they have theories‚ but have they proven anything. Violent behaviors are done by you and you only. Did the video game make you go and commit a crime. According to
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According to the theory described by Sigmund Freud‚ there is a relation between basic instinct of human beings and aggression of an individual which is known as the death instinct. This theory is also based on the theory of evolution of nature which showed that the strong side will survive. For instance‚ two hunters which are starved for 3 days are hunting for a deer will try to harm each other so that they can have the deer for the whole family. Hence‚ if this situation happens gradually‚ hunters
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hourly rate of aggression was higher than both children’s programs‚ ending at a rate of fifty-four. However‚ the children’s teaching program‚ Arthur‚ was not far behind‚ with an hourly rate of aggression of twenty-one. Although both Criminal Minds and Arthur had high numbers of aggression‚ they differ in what types of aggression was displayed. In Criminal Minds‚ the aggression was mainly Physical Aggression‚ hitting‚ killing‚ torturing‚ kidnapping. Whereas‚ in Arthur‚ the type of aggression was more Psychological
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opposite. They believe that violent video games reduce the violence in children and teens. Children and teens that play violent video games may or may not have a case of confusion‚ aggression‚ or behavioral problems. According to Gentile and Anderson (2003) playing video games with violence in them can cause aggression in children or teens to increase. Children and teens that spends most of their time playing violent video games are believed to develop aggressive thoughts‚ feelings‚ and behaviors
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