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    Bhuhujk

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    Course Structure for SE Computer Engineering 2012 Course (w.e.f. June 2013) Subject Code Subject Teaching Scheme Hrs/Week Examination Scheme Pr OR Online Mark Total Lect. Tutorials Pract Paper Tw SEM – I 210241 Discrete Structures 210242 Data Structures and Problem Solving 210243 Digital Electronics and Logic Design 210244 Operating System and Administration 210245 Microprocessor Architecture 210246 Soft Skills Total of Semester – I 4 4 3 3 3 1 18 — — — — — — — — 4 2 2 2 2 12 50 50 50 50 50

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    Long before Cal scored the touchdown in the 1982 “Big Game” against Stanford‚ and before Stephen Curry made a record-breaking number of three pointers in one basketball game‚ sports was primarily based on natural abilities. Today‚ sports has evolved to elevate the level of play and performance. Major competitions such as the Olympics manifest the most dominant world athletes. The winners are deemed the best in their sport for their abilities to be biologically and physically gifted and to harness

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    Computer Architecture

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    Computer Organization & Architecture Lecture #12 Organization and Architecture Computer Architecture Those attributes of the system that are visible to a programmer. Those attributes that have a direct impact on the execution of a program. • • • • Instruction sets Data representation – number of bits used to represent data Input/Output mechanisms Memory addressing techniques Computer Organization The operational units and their interconnections that realize the architectural specifications. Those

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    Oop Concepts

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    DEFINING OOP AND HOW IT CAME INTO BEING. OOP which fully means Object Oriented Programming. It is a programming paradigm that uses object consisting of data fields and methods together with their interaction to design applications and computer programs. The design concentrate on objects upon which functions or procedure itself. Object oriented programming is a very reliable method of programming because the re-usability of code and self contained nature of the program component. Object oriented

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    Binary Multiplication CMPE 325 Computer Architecture II • At each step we multiply the multiplicand by a single digit from the multiplier. – In binary‚ we multiply by either 1 or 0 (much simpler than decimal). Cem Ergün Eastern Mediterranean University • Keep a running sum instead of storing and adding all the partial products at the end. Multiplication & Division Algorithms Cem Ergun Multiplication Implementing Multiplication • Long-hand multiplication (12 × 9 = 108)

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    bca qstn

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    Object Oriented Programming approach is bundling both data and functions into one unit known as ------------. a. Simple varriable b. object c. bundle d.both a and b 3. which of the following shows the Operator overloading feature in C++ a. Polymorphism b. inheritance c. message passing d. both a and b 4. One of the alternative to nested if is the ------------a. break statement b. Jump statement c. switch statement d. both a and b 5. In switch case statement ‚ every case should have

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    6 8c Chapter Excercises

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    need outside interference. Encapsulation allows objects to be used as modular components anywhere in the system‚ because objects send and receive messages but do not alter the internal methods of other objects. 6. Define polymorphism‚ and provide three examples. Polymorphism is the concept that a message gives different meanings to different objects. For example GOOD NIGHT message might produce different results depending if it is received by a child or the family dog. When received by the parent

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    genes that may contribute to clinical pain. Several studies have shown that polymorphisms in genes affecting the function of both catecholaminergic and serotonergic systems may be associated with chronic pain disorders‚ such as FM and TMD. However‚ which genes contribute explain the greatest proportion of variance in clinical pain responses is currently unknown‚ and the direct functional effects of specific polymorphisms have generally not been elucidated. Better understanding of pain-related genetic

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    Computers

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    ------------------------------------------------- Computer From Wikipedia‚ the free encyclopedia For other uses‚ see Computer (disambiguation). "Computer system" redirects here. For other uses‚ see Computer system (disambiguation). "Computer technology" redirects here. For the company‚ see Computer Technology Limited. Computer | | A computer is a general purpose device that can be programmed to carry out a finite set of arithmetic or logical operations. Since a sequence of operations

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    Java Oop

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    Contents Introduction 3 System Functionality 3 Object Oriented Approach 3 Objects and Classes 4 Packaging 5 Inheritance 5 Class Inheritance 5 Interface Inheritance (Multiple Inheritances) 6 Encapsulation 6 Polymorphism 7 Design Patterns Implemented 8 The Strategy Pattern 8 Strategy for Success Pattern 11 UML Modeling 12 Use Case Diagram (Admin) 13 Specifications 14 Use Case Diagram (Staff and Admin) 16 Specifications 17 Class Diagram 19 Activity Diagram 20

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