How can an organization foster creativity and innovation? What strategies and practices can it adopt and how do these connect with the theories about creativity discussed in this module? Answer this question by focusing on the case study of an organization that is well known for its creative culture. Everyday creativity refers to a process‚ which brings together at least one active human mind‚ and the material or digital world‚ in the activity of making something‚ which is novel in that context
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APPLE CASE STUDY STRATEGIC MANAGEMENT GENERAL INFORMATION • Apple Inc.‚ is a multinational consumer electronics and computer software corporation. • Headquartered in California. • Formerly known as Apple Computer Inc. • Fortune magazine named Apple the most admired company in the United States in 2008 and 2009. APPLE STRATEGY • The transformations that occurred during the years from inception to present day have included many strategic management variations that drove the equipment and software
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Apple Inc. is a well-known and unique computer manufacturer which designs‚ manufactures and markets personal and professional computers‚ related software‚ services‚ peripherals‚ networking solutions‚ entertainment equipments and mobile phone device. The most famous entertainment device that Apple has introduced since year 2001 is iPod. This marvelous portable digital music players started as a back and while screen‚ only Mac-compatible‚ and with a 5GB hard drive that only can store 1000 songs up
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For Zune‚ the iPod is the king of hill and SanDisk a distant but relatively strong two as the low cost leader. Apple has attempted to block obvious flanking maneuvers from below through the line extending Nano and Shuffle products and created a new category of device that can be download apps and games‚ the iPod Touch. The Zune strategy has historically been aimed directly at Apple with an attack on a broad front. Microsoft has developed an entire line to compete directly against the iPod Classic
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three parts‚ it concentrates mainly on stating the problems that Apple is facing and analyzing the facts that are attributed to the problems. In the recommendation part‚ it illustrated pointed recommendations toward the problems. Specifically‚ they are recommendations about how to retain Apple’s innovative advantages and how to keep its products specificity. From another perspective‚ it also contains recommendations that help Apple solve the problem of “gray market.” Problem Statement: At first
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Management of Innovation Case Analysis 1: Apple Computer return date: Sturday 10th Novemeber Students: 206192‚ Carlos Gomez‚ carlos.gomezbarbero@tut.fi 206171‚ Ceyda Elbasioglu‚ ceyda.elbasioglu@tut.fi 197327‚ Fabio Parisi‚ fabio.parisi@tut.fi 206261‚ Gina Monjaraz‚ georgina.mojarazgomez@tut.fi 206622‚ Merve Eralp‚ merve.eralp@tut.fi Table of Contents: INTRODUCTION 1 Definition of the problem 2 Historical strategy 2 New Challenges 3 Objectives
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I. Introduction. This external analysis of Apple Corporation uses an amalgam of Porter’s Five Forces‚ complementors‚ and elements of a PEST analysis to examine the threat levels in Apple’s market environment. Even though the analytical scheme is an amalgam of the various models‚ certain items are broken out for special attention below. First‚ in order to obtain an appreciation of that macroenvironment‚ an overview of Apple is offered. Apple is really involved in two businesses: the computer market
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beginnin ined in the U cial strength a the worst rec n and annua General Elec firms had larg ned to Apple‚ Jobs‚ after all as coming bac ore commitme nce being fou uter hardwa hone‚ and re els. Moreover ublishing bus r and its appl hs after launc one who used miliar object. So pple’s succes g. It came fro ire to develop c within the f dreams of mi its eyes on the s Apple ven etitors‚ the r any often def _______________ and independent r solely as the basis ineffective
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SONY Strategy Case Analysis Executive Summary Sony is currently faced with the problem of low operating margin and stagnant market share in the videogame console industry. PlayStation3 of Sony is competing with Xbox360 of Microsoft and Wii of Nintendo. Despite the high technology‚ Wii outsells PlayStation in the market. This shows that the traditional strategy of Sony based on hardware should be reviewed according to the new trend. Considering gradually increasing market size and harsh competition
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Developing Products And brands APPLE INC. INTRODUCTION TO APPLE Apple Computer Inc was founded by Steve Woznaik and Steve Jobs in April 1976. In 1984‚ Apple established the position of innovators in industrial design after the introduction of Macintosh line of computers which were renowned for their spontaneous ease of use. It designs‚ manufactures‚ markets personal computers‚ peripherals‚ software‚ focusing on lower costs and designing unique computers such as Power Macintosh models and iMac
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