I draw a lot‚ I always loved art because it came in different forms‚ and there was never a wrong way to do it. I drew a lot of anime‚ cartoon characters‚ and did nature drawings because they are cute and fun‚ and could express myself without words. When I was in middle school‚ I played many instruments at Fairview‚ because the music program is great. I played the handbells‚ piano
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Lin Yijun How did Miyazaki portray Sophie’s age through the anime “Howl’s Moving Castle?” What is the message that Miyazaki tries to bring across to the audience with respect to her age? Discuss with relevance to Japanese society. In Hayao Miyazaki’s “Howl’s Moving Castle” (2004)‚ 18-year-old Sophie Hatter was turned into a 90-year-old by the Witch of the Waste‚ making her leave her home on a journey. She meets Howl‚ and the adventures begin. I had observed the film stylistics which I thought
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some common needs and wants. A majority of people would agree that we want to live in peaceful world. However‚ is it possible? Peace is almost impossible because people are greedy and always fight for power. We can see these themes throughout the anime‚ Avatar: The Last Airbender. The Fire Nation led by Sozin‚ who is thirsty for power. He wants the power that comes with conquering the world. So‚ he starts a war against three other nations‚ Air‚ Water‚ and Earth. The war goes on for about 100 years
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Mobile Suit Zeta Gundam characters From Wikipedia‚ the free encyclopedia Mobile Suit Zeta Gundam is a Japanese science fiction anime television series that originally aired on Nagoya Broadcasting Network between March 2‚ 1985 and February 22‚ 1986. Mobile Suit Zeta Gundam featured many new characters and several returning characters from the earlier Mobile Suit Gundam anime television series. Contents [hide] 1 Protagonists1.1 AEUG1.2 Karaba2 Antagonists2.1 Titans2.2 Axis3 Others4 ReferencesProtagonists[edit]
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During the changing history of humanity we were witnesses of many events: from the rise of nations and culture‚ establishment of common balance and peace to its collapse. These events influenced people‚ psychology‚ relations and strategies. The critical point came the Second World War and its consequences‚ which are imprinted in memory of many generations for a long time. But it is obvious that old reminiscences sometimes don’t become a thing of the past‚ their shadow still exists in a modern world
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Thank you for reading my Coming of Age hope you enjoy it‚ you can always come back and read it again. Of the coming of age I was 4‚ I was playing my first game called “Pokemon” that’s the reason why I started gaming in the first place‚ and I keep playing it until now. When I was the age of 5‚ I started school in Olympic View Elementary‚ I was a kindergartner I didn’t know anybody‚ it was sad for me‚ but a classmate came up to me‚ of course we were in the same grade‚ he said he wanted to become friends
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Description of the Norm Violated We have always been used to the thought of having the proper dress for every occasion and every place. This was already taught to us while we were still young. With this project I tried to let go of that norm and made something out of the ordinary to make an illusion of what it will be like if people dress improperly in a certain place. In a public market‚ people usually wear simple clothes‚ i.e. shorts/pants and shirts. It is a place where independent merchants
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caring and loving couple who were very devoted to each other and family. Then theres me a fourteen year old girl who when i was twelve found out the mythical of literature... The manga and anime kind ahaha.... And finally becoming into the otaku i am (emphasis on otaku not weeaboo!)
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It starts with a normal girl. One day she will be watching her favorite TV show‚ or her favorite anime‚ or her favorite video game‚ and suddenly think to herself: My gosh… (insert name here) is cute… And before she knows it‚ she is looking up pictures of him‚ and reading fanfiction about him. Then she finds herself thinking about him all day‚ and doodling his face on everything‚ and dreaming about him. Finally she herself is drawing fan art and writing fanfiction about the man falling in love
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Violent media influence the psychology and society. Many teachers‚ parents‚ and scientists blame the violent media that bring negatively affects. For example‚ a lot of news have reported the violent media cause violent incidents so far. Parents restrict their children away from the violent games because they assume violent games‚ which affect their children unhealthy psychology while they are growing up. However‚ violent media also can bring advantage: developing coping skills‚ taking away stress
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