"Antisocial behavior and video games" Essays and Research Papers

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    The Value in Video Games

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    Value in Video Games Linda Garcia Devry University Rough Draft 2 Value in Video Games “Your mom hates this game!” was the slogan for a third-person shooter game called Dead Space 2 released January 25‚ 2011. The big question is ‘why would your mom hate this game?’ Why do many people in general oppose playing video games? Although they are packed with a bunch of violence‚ many people neglect the positive qualities in video games. Are there any positive aspects about them? Video games are valuable

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    Types of Video Games

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    Yacoub ALjaffery IENG 031/08 Spring 2013 Types of Video Games People think that video games are all the same‚ but in reality video games world is very huge and has many types and varieties of games. Same as movies‚ video games are developing to match people’s need and desire to be part of another experience to try out. As a result‚ video gaming companies are delivering a variety of video games types. Among all the types of video games‚ three are dominating‚ which are Role-play‚ Adventure‚ and

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    Video Games Rivalry

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    Rivalry in video games industry Introduction The video games industry faces an entirely new rivalry situation. After 11 years of leadership‚ Sony has nearly lost its strong positions on the market‚ which gives the other two players – Microsoft and Nintendo - the chance to compete for the leadership. While the goal of Nintendo is to stay in the industry‚ Sony and Microsoft aim to strengthen their positions on the home entertainment market‚ which is constantly growing. The key factors‚ the companies

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    Video Game Parlour

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    VIDEO GAME PARLOUR Procedure: Any person desiring to run a Video Game Parlor shop shall apply for a license to the Licensing Unit. The license for a Video Game Parlour is granted under the “Regulations for Licensing and Controlling Places of Public Amusement (Other than Cinemas) and Performances of Public Amusement (Amendment ) 1991. Step 1 The following documents are to be submitted for grant of Video Game Parlour License Documents required 1 Application on prescribed form for the grant

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    Video games are something that many people all around the world play. But are video games educational? The answer is yes‚ video games develop many of our skills‚ give us the relaxation we need and as technology is developing the number of educational and social aspects of games are increasing greatly. While video games are typically cast off as a waste of time and simply recreational activities‚ when it comes down to it‚ video games are actually one of the best and most successful ways to encourage

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    What actually is video games? Based on the Google online dictionary‚ video games is a game playing electronically manipulating images produced by a computer program on a monitor or other display. It is playable using a television set‚ whether accessed it via games console or using the digital subscription-based system. Besides‚ it also can be play on a PC or Macintosh. Video games has being the mainstream culture in this world which full of technologies. It has been gradually influenced our daily

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    Advancement of Video Games

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    Advancement of Video Game Consoles In this paper I will show and explain how the advancement of video games consoles has changed Humanity in more ways than one. I will show how the inventors started their Empires by selling plain‚ simple playing cards all the way to online gaming linked all around the world. How Nintendo and Atari started as two of the giants in the gaming world and then how Nintendo almost died out when Sega came out with their console. I will also explain how the video game mindset

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    Violent Video Games

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    Out of all of the pros and cons of violent video games‚ some cons could actually be avoided by parents looking at game ratings that are provided by a system called ESRB. According to the Best Buy Geek Squad‚ ESRB is a non-profit‚ self-regulatory organization established in 1994 by the Entertainment Software Association (ESA). ESRB rates games so that they go to the person of a certain maturity as well as age. Sadly‚ some parents do not care of what games they buy for their children. On the first survey

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    Video games and violence

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    in the US played video games in 2008‚ thus fueling an $11.7 billion domestic video game industry. In 2008‚ 10 of the top 20 best-selling video games in the US contained violence. Violent video games have been blamed for school shootings‚ increases in bullying‚ and violence towards women. Critics argue that these games desensitize players to violence‚ reward players for simulating violence‚ and teach children that violence is an acceptable way to resolve conflicts. Video game advocates contend

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    new forms of entertainment‚ one of the most popular being video games. Since their introduction‚ professionals and parents have become concerned with the addictive power that video games can have on people‚ particularly children and adolescents. Today‚ concern has shifted from the addictive effects of video game playing to the possible effects that they have on players’ aggression levels. As defining aggression as any thoughts or behaviors related with the intention to cause harm. Many scholars have

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