effects on learning and academic skills * Negative correlation on time spent on games and academic performance Conclusion Bibliography THESIS STATEMENT Excessive playing of video games can cause decreased social interaction‚ psychological disturbances and increased aggressive behavior‚ deterioration in health and poor academic performance in children. ABSTRACT The playing of video games was investigated to observe and analyse the consequences on children. The effects
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The influence of the video game in children A. Violence. 1. Criminal behavior. 2. Disrespect for the authority and law. 3. Use and abuse of drugs and alcohol. B. Sex. Content 1. Abuse of toward women 2. Use of foul language and obscene behavior. 3. Category of the Video game C. Murders. 1. Killing people. 2. Killing animals. 3. Emotional effects. Conclusion. ¿Did you know that in 1980 the video games transformed in a phenomenon that revolutionized
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Since the early days of the video game industry‚ there have been many controversies related to violence‚ addiction‚ explicit graphics‚ and sexual themes. The misrepresentation of women being one of the many. The Damsel in Distress has become one of the most widely used gender clichés and misrepresentations of women in the history of gaming. As a trope the Damsel in Distress is a plot device in which a female character is placed in a perilous situation from which she cannot escape on her own and
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Ethical Debates in Video Game Design Like any industry‚ the video game industry certainly has its fair share of ongoing ethical debates regarding the sort of content that designers should be allowed to place in their games. The issues themselves are indeed ethically questionable issues‚ with potentially consequential results. I have chosen four that highlight the importance and nature of some of these debates. One of these debates is about excessive violence in video games‚ and whether it ’s
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Running Header: {ANAYSIS} Are Video Games Bad for Kids? September 18‚ 2011 Many media sources claim the harsh affects of video games; however‚ there is a great deal written about the good effects. Steven Johnson‚ an author‚ best known for his best-selling book Everything Bad Is Good for You: How today’s Popular Culture is Actually Making Us Smarter (2005)‚ defends the value of computer games and other popular “time-wasting” pastimes. In his essay Why games are Good for You‚ he discusses
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“Do Video Games Kill?” Since the released of a video game called Doom in 1993‚ certainly one of the most popular first-games shooters games. It is like a double-edged sword‚ because it does not help video gaming grow into a multibillion dollar industry‚ but is would teach kids how to kill. In “Do Video Games Kill?” sociology professor Karen Sternheimer talked about that the “video game explanation” for kids violence has become more pervasive. In this article‚ the author talked about politicians
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Video games have become one of the favorite past times with children of all ages‚ and even some adults. What is not normally thought about when buying a new game console or game is: Do video games influence a child’s psychological development and make them more aggressive and violent? Do video games affect a child’s grades? These will be some of the topics we will be discussing. Some parents have the concern that video games‚ among other outlets‚ affect their children and cause them to
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there comes the blood. The opponents of video games‚ including anti-violence activists and some parents and educators‚ imagine the former when they hear the phrase “video games”. The latter is pictured by the proponents of video games‚ which include gamers and the addicts. The dawn of these pros and cons can be attributed to the increasing number of gamers‚ which accounts to around 500 million people around the world‚ according to Jane McGonigal‚ a game researcher‚ in her 2010 TED conference. Additionally
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association of violent video games and aggressive behaviour. Conclusions: Several lines of evidence suggest that there is a link between exposure to violent video games and aggressive behaviour. However‚ methodological shortcomings of research conducted so far make several interpretations of this relationship possible. Thus‚ aggressive behaviour may be a consequence of playing violent video games‚ an expression of hostile traits that existed before exposure to these games‚ and/or it may be a result
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available with video surveillance systems. You can end up spending thousands of dollars on a state-of-the-art system. But‚ do you need all the bells and whistles? Or will a basic system do the job? Considering Options for the Cameras Cameras are what allow you to see what is going on. And cameras come with a number of options and upgrades that can enhance the details of what you can see. How many frames per second should the camera offer? Surveillance cameras don’t take the same quality video that you
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