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    Video Game Censorship

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    Video game censorship is growing in the spotlight as technology grows. Parents are more concerned these days about the games their children are playing then ever before. There are many kinds of censorship out there and available for the consumers use. The Entertainment Software Rating Board (ESRB)‚ self censorship‚ and video company censorship are just a couple of examples. In some cases video game censorship is being taken to court. This is where a fine line is drawn because it could infringe on

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    The Disadvantages of Playing Video Games In the last several years the interactive games have had an amazing development in terms of image quality and variety of games. This has led to children and adults spend more time gaming and less time sharing with their families and friends. There are many significant disadvantages of playing video games. First‚ electronic games might have a negative impact over personal physical health. Gamers become lazy because they do not exercise every

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    Violent Video Games

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    Out of all of the pros and cons of violent video games‚ some cons could actually be avoided by parents looking at game ratings that are provided by a system called ESRB. According to the Best Buy Geek Squad‚ ESRB is a non-profit‚ self-regulatory organization established in 1994 by the Entertainment Software Association (ESA). ESRB rates games so that they go to the person of a certain maturity as well as age. Sadly‚ some parents do not care of what games they buy for their children. On the first survey

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    Video games and violence

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    in the US played video games in 2008‚ thus fueling an $11.7 billion domestic video game industry. In 2008‚ 10 of the top 20 best-selling video games in the US contained violence. Violent video games have been blamed for school shootings‚ increases in bullying‚ and violence towards women. Critics argue that these games desensitize players to violence‚ reward players for simulating violence‚ and teach children that violence is an acceptable way to resolve conflicts. Video game advocates contend

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    Video Games Parabola

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    Algebra 2 Coach Crowder February 22‚ 2013 Analysis When thinking of video games you don’t think about math at all. The two things just seem so far apart that they can’t be together. In all reality video games are filled with math. Parabolas are more common in video games than most people really notice. As mentioned before Mario is one of the most popular games ever to be created. When created it looked like a simple game about a plumber trying to save a princess‚ but when looking closer at it

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    Sexism in Video Games

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    Video Games as a Study of Male Entitlement and Rape Culture Its easy to label video games as mindless pastimes for children‚ and just as easy to dismiss the imaginative culture its bred. The world has entered a digital age‚ and for better or for worse‚ technology has become an integrated part of everyday life. Life online makes it easy to create ties with people across the globe‚ and communicate with friends‚ family‚ co workers; practically anyone. That’s not to say the digital world isn’t as

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    The Video Game Delivery

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    Video Game Delivery Project Company: SmartGames Project Team: Shweta Somalwar – Project Manager Danielle Vermitsky – Team Member Loc Nguyen – Team Member Shawn Hopkins – Team Member Anthony De Marzio – Team Member Table of Contents Project Charter (Updated) 3 Project Scope Statement 5 Work Breakdown Structure 8 Gantt chart 10 Scope Verification Strategy 11 Change Control Strategy 12 Project Charter (Updated) Project Title: Video Game Delivery Project Project Start

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    Video Game Developer

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    Nintendo do?  (last Student ID digits = 0 – 3) Nowadays‚ electronic game industry has three dimensions: traditional video game console sector‚ PC and online game sector‚ and new emerged smartphone game sector. Historically‚ Nintendo was the leader in traditional video game console sector with highest profit margin than its competitive peers‚ Sony and Microsoft. As the technology developing‚ however‚ the whole electronic game industry is at a turning point. The difference among three sectors will

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    Do violent video games make people violent in real life has become a debatable issue since more and more teens are having a difficult distinguishing from what is fantasy and what is reality. I and many other people think so. Researchers say that it is hard to detect. I feel that violent video games should not be out for kids because it’s have a lot of things on there that kids should not be looking at. Myself as a teen have see things happen because of violent video games and cause what kids have

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    Video Games And Parents – Why So Much Hate? In a recent survey that was conducted‚ it was discovered that what parents fear the most is not that their children will get addicted to drinking alcohol or watching pornographic videos. Their greatest fear is that their children will get obsessed with playing video games. You may be surprised at first‚ but when you think about it the results actually makes sense. Just take a look at the gaming consoles available today. You have the PlayStation

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