Its 1975‚ spring in Del Mar‚ CA. A freestyle skateboarding contest was held at the ocean festival. That day the Zephyr Skate team ( lords of dogtown‚ Z-boys) attended the contest‚ won almost every event they entered and showed the world what skateboarding was really about. This was the rebirth of skateboarding since the crash of skateboarding in 1965. Skateboarding was now huge all over the world‚ pool skating was also very big‚ it was taken from a hobby to something serious and exciting. Pong (marketed
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The Impact of Video Games Video games are a unique form of entertainment because they encourage players to become a part of the game’s script. Although video games have been available for more than 30 years‚ today’s sophisticated video games require players to pay constant attention to the game. Players engage on deeper level—physically and emotionally—than people do when watching a movie or TV. Impact of Video Games on Adolescents Tips on Managing Teen Media Consumption The Entertainment Software
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game company called Atari. Atari’s first game release is "Pong"‚ a very simple tennis game. Pong is a huge hit and sets up Atari for many arcade games to come. Bushnell decides to sell Atari to Warner Communications for $28 million in 1976. He remained chairman of the board. In 1977 Atari opens Pizza Time Theatre featuring robotic animals‚ electronic games‚ food‚ and a mascot by the name of Chuck E. Cheese. That same year Atari releases its first programmable game system‚ Atari 2600 for $249.
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ATARI vs. NINTENDO ATARI VS NINTENDO Content Introduction…………………………………………………………………………...page 2 Nintendo Constructed another Barrier …………………….………………………… page 3 Nintendo in different Markets …………………………….………………………… page 4 Conclusion………………………………………………………………………....... page 5 Citations…………………………………………………………………………....... page 6 ATARI VS. NINTENDO Introduction As a child I was fascinated by technology‚ I had a Tandy computer and my brothers shared a Nintendo
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smell freshly fallen rain‚ the memories come cascading right back to me‚ as though every single one of them was just last week. I remember when I was about ten years old my best friend and I were sitting on his newly white carpeted floors playing old Atari games on the
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Date: To: From: Subject: Semester Project of DLD- The Digital Locking System with Auto Lock Functionality. Introduction Digital Locking System with auto lock functionality has got several applications nowadays. As we are growing at high pace‚ we are getting more suspicious about our things. This locking system gives solution to that problem. This circuit described here activates only when the specified sequence of four digits is pressed. If a wrong key is touched‚ it will not unlock. The
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The Home Video Game Industry: Atari Pong to the Nintendo Wii; Rotting youthful minds since 1974 Many people of today remember how video games began the decay of the physical and mental well-being of the world’s youth since the inception of the Atari game Pong in 1974. What Atari creator Nolan Bushnell did not realize back then was that when he invented this wildly successful creation it would leave such a large imprint on society; physically‚ mentally and emotionally. Many youths of today are
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advancement of video games consoles has changed Humanity in more ways than one. I will show how the inventors started their Empires by selling plain‚ simple playing cards all the way to online gaming linked all around the world. How Nintendo and Atari started as two of the giants in the gaming world and then how Nintendo almost died out when Sega came out with their console. I will also explain how the video game mindset changed overtime and evolved into something worldwide. Hanafuda (President)
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But games didn’t really become popular until Atari created pong in arcade machines that they strategically placed around the world. Then they made the Atari 2600 that allowed you to play more than pong at your house using cartridges. “Scientist William Higginbotham created a game where a ball bounced from side to side‚ and the goal is to hit the ball
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space game Too sophisticated for market. Fails • 1972: – Bushnell starts Atari • Named after a move in GO – Odyssey by Magnavox – “Hockey” • First home TV game – analog not digital • 100‚000 sold - $100/console – • 1973: – Pong in Arcades by Atari • Sued by Magnavox • A huge hit in bars‚ pinball arcades‚ … • 1974: – Kee releases Tank • Fake spinoff from Atari • First game to use ROM – Atari: • First racing game (Trak 10) & maze chase game (Gotcha). 1972-1976 • Adventure:
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