music videos. The objective is to analyze the words being sung and how they impact black consciousness in this regard. The criteria for this admitted extremely limited case study research was that the artists chosen
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Video-to-Video for e-Health: Use Case‚ Concepts and Pilot plan Makis Stamatelatos1‚ George Katsikas1‚ Petros Makris1‚ ‚ Nancy Alonistioti1‚ Serafeim Antonakis2‚ Dimitrios Alonistiotis2‚ Panagiotis Theodossiadis2‚ 1 National and Kapodistrian University of Athens‚ Department of Informatic and Telecommunications‚ Panepistimiopolis‚ Ilissia‚ Athens‚ Greece 2National and Kapodistrian Medical School University of Athens‚ University General Hospital Attikon‚ 1 Rimini Str. 124 62 Haidari‚ Athens‚ Greece
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Youth or Games The topic I choose to explore is video games and if the do indeed effect the minds of our youth and make them violent and begin to make them spread that violence throughout the world. The argument is‚ “do violent games contribute to youth violence?” and the stance I take is con but I will shows both sides and combat the topic with facts and some opinion based statements. We Cons think there is no clear link or proof that video games are a direct connection to children becoming violent
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of trust‚ their actions and character is a reflection of their standards of responsibility and as a group of the whole medical practitioners. () The actions of the medical staffs by mere uploading the video on a social media is a violation of medical ethics‚ technically and legally speaking the video can use as a mere evidence to file a complaint against the hospital that will hold a water in court which will also result as expulsion and termination who ever the party involve‚ for the medical staff
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It is known that we are living in technological era. Video games have become one of the favorite time-spending of young people all ages‚ and even some adults. Moreover‚ video games are unbelievably complicated and that shows just how deep the connection between people and technology. (Cooper‚ 2010) However‚ addiction to video games‚ one of the main problems has been brought by modern technology. According to Byron Review (2008)‚ a government-commissioned study‚ it is clear that even in the lack of
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Polytechnic University of the Philippines Sto. Tomas Extension Sto. Tomas Batangas “Effects of violent video games on the minds of the children ages seven to twelve years old at Sto. Tomas‚ Batangas at Polytechnic University of The Philippines Sto.Tomas Batangas extension SY 2012-2013 ” Submitted to: Professor Resa T. Suarez Submitted by: John Robert A. Montilla Dedication This work is dedicated to the next batch of researchers‚ to the writer’s parents who supported her morally
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population. The video examines the growth patterns of the population boom‚ which some countries are at the greatest risk‚ and what can be done to help. The video emphasizes the estimate that at the current population growth rate‚ there will be over three times the number of people on the earth at the end of the 21st century as there were at the beginning. This estimate was made nine years ago so I can only assume the numbers are worse now. There are many approaches discussed throughout the video to help
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effects on an athlete while even in the presence of observers. In the research that was conducted white males watch a video of white athletes who were good free throw shooters this was labeled as a positive stereotype‚ they then reviewed black athletes who were good free throw shooters as well this was viewed as a negative stereotype‚ the participants also viewed a neutral sports video which was used as a control in the research. Results were in favor of positive stereotypes improving the participant’s
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I thought that the Angela Shelton video involved a very interesting project. It was surprising to me how many of the women with the same name had experiences with abuse. The women seemed to have a variety of reactions to the abuse they suffered. One woman talked about her issues with alcohol‚ and feeling like the only time she could talk was when she was drunk. The Angela making the film seemed to be very sensitive to all of the experiences that the other women had. She was very kind‚ and helped
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Sherry Nguyen February 16‚ 2016 NHV A07 Abstract Paper #1 Greg Toppo: Do Video Games Inspire Violent Behavior? The idea that there is a connection between violent media and the behavior of those that are exposed to it has been going on for centuries and continues to this day. Experiments have been done to try to prove that violent actions portrayed in media do correlate with violent behaviors in children who have observed it. After many violent acts such as the Columbine High School shooting and
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