million bears and had over 400 stores in operation worldwide in Australia‚ Canada‚ Denmark‚ France‚ Germany‚ Japan‚ South Korea‚ The Netherlands‚ Norway‚ the Republic of Ireland‚ Poland‚ Russia‚ Singapore‚ South Africa‚ Sweden‚ Taiwan‚ Thailand‚ the United Kingdom and the United States (including Puerto Rico). While the majority of Build-A-Bear stores are in shopping malls‚ by 2008 the company had opened five stores in Major League Baseball stadiums.[3] In 2006‚ the company acquired The Bear Factory
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market for hands-on customisation of teddy bears‚ Build-a-Bear has established itself as a market leader. Its success derives from its dynamic retail concept where customers create their own teddy bears from choosing the outer casing of the bear down to stitching it up‚ personalising it along the way. The interactive nature of the process brings out the creativity and individuality of the customer and at the same time‚ allows them to have fun. Build-a-Bear is family oriented and does not restrict the
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According to this case‚ in the 1990s dot-coms were very popular. The walk-in stores were not excelling and at this time it seemed like a bad idea to open one that will be selling stuffed animals. Despite this fact‚ Maxine Clark founded Build- A-Bear Workshop in 1996. Unexpectedly‚ Clark’s store excelled quickly and greatly‚ having more supporters versus non-supporters. Not only is the company continuously excelling in profits‚ but it is also expanding the availability of its products by the many
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and demand that Build-A-Bear customers demonstrate‚ differentiating each of these three concepts. What are the implications of each on Build-A-Bear’s actions? Needs are defined as a basic part of the human makeup. According to Maslow’s Hierarchy of Needs‚ the need for toys belong to the third level or the social needs for love and belonging level. The primary target market of Build-A-Bear are children. A toy can provide the friend or social belonging a child needs. Build-A-Bear provides for the
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Build-A-Bear: Build-A-Memory Synopsis This case illustrates the success that Build-A-Bear Workshop has achieved since its founding in 1996. A detailed description is given of the Build-A-Bear retail experience and why it is that both parents and children are drawn to this concept. Personalization‚ and not just customization‚ is the driving force. The case also highlights how founder Maxine Clark stays in touch with the customer and the employees. For Clark‚ management-by-walking-around is more than
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evaluate each statement and in term of their perception and expectation of performance of the organization being measured. (“Customer Satisfaction‚” 2008) From the Build –A – Bear workshop case stated that their retailer had implanted an innovative Guest Satisfaction program that is tied to financial rewards for the Workshop managers. They think that guest satisfaction increase is the best indicator of how truly successful it is. 2. Identify and discuss the role of technology in the service
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Case 2: Build a Bear Workshop: Where Best Friends Are Made The Build a Bear Workshop is a great idea‚ but it is a one-time deal. I feel that Build a Bear is a fad and that it does not have staying power. The ideas and concepts are great‚ and children love all the interaction involved in making their own teddy bear by stuffing it with love and giving it a heart. But‚ I feel that once a child has the bear or animal they wanted to create and an outfit or two‚ the excitement is over. They have experienced
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Income Statement Balance Sheet xii. Appendix INTRODUCTION Our proposal will increase Build-A-Bear’s revenue by x% and increase the Earnings per Share to $1.17 from a negative $3.02. SmartBear is a stuffed toy with a ME403C kid’s tablet attached to the animal’s belly. The SmartBear is synced to the bearville.com and the bearville app. Any changes you make to the bear can be applied to the customer’s bear online. In this proposal‚ we will address macro-environmental analysis in order to check for
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Build-a-Bear atelier‚ Inc. is the foremost and the solitary international company catering “makes your own stuffed animal”‚ It is a bilateral market of entertainment. It was founded in the year 1996 by Mr. Maxine Clark. Build a bear administered 351 company owned retail stores in the United States‚ Canada‚ United Kingdom and Ireland and 91 Franchised Retail Stores in International Locations – Germany‚ Japan‚ Australia‚ Denmark‚ Mexico‚ South Africa‚ Thailand‚ Singapore‚ Gulf States‚ Norway‚ Brazil
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Individual Coursework: Build-A-Bear Workshop Executive Summary Within this coursework essay‚ I hope to address the concepts of marketing and operations management and apply it to the Build-A-Bear case study. I will include an example of a transformation process model and explain how it is relevant to this particular company by including the transforming/transformed inputs‚ the transformation process‚ and the outputs. Also‚ I will identify the unique communication method used between Maxine Clark
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