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    The Video Game Delivery

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    Video Game Delivery Project Company: SmartGames Project Team: Shweta Somalwar – Project Manager Danielle Vermitsky – Team Member Loc Nguyen – Team Member Shawn Hopkins – Team Member Anthony De Marzio – Team Member Table of Contents Project Charter (Updated) 3 Project Scope Statement 5 Work Breakdown Structure 8 Gantt chart 10 Scope Verification Strategy 11 Change Control Strategy 12 Project Charter (Updated) Project Title: Video Game Delivery Project Project Start

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    Benefits of Video Games

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    Video games today are most commonly viewed as a way for students of high schools and colleges to slack off and procrastinate on homework and studies. What most people are not aware of though‚ is the social benefits that video gaming has on individuals. Video games can have positive effects on a gamers social life when it comes to teamwork‚ helping people‚ multitasking‚ and communicating efficiently. Educational Benefits for Students A recent study from the Education Development Center and the

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    Home Video Game

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    industry? What was its strategy? After Bushnell settled on Atari‚ his first built was the simplest game‚ which people knew the rules immediately‚ and this game could be played with only one hand. Then‚ Bushnell talked his way into a $ 50000 line of credit from a local bank to start his business. By 1974‚ 100‚000 Pong-like games were sold worldwide‚ and although Atari manufactured only 10 percent of the game‚ the company still made $3.2 million that year. Atari had a rapid growth because it is a new industry

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    The Video Game Narrative

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    The Video Game Narrative The first argument that arose out of the video game world was the debate of video game violence. Still unresolved‚ this debate has actually allowed for the video game industry to come fully into the main stream. As the din over violence quieted the fans of the game society began to focus on issues more akin to their own style. So then began the debate of game play vs. the video game narrative. The question arose; can a game also be a story? While the semantics would suggest

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    Effects of Video Games

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    The Positive and Negative effects of Video Games I. Video games have both positive and negative effect on the human brain. a. Positive Influence b. Negative Influence. c. Recommended for Video Games II. Positive Influence. "Video games change your brain‚" according to University of Wisconsin psychologist C. Shawn Green. a. It can increase problem solving and logic. 1. Accuracy- Action games‚ according to a study by the University of Rochester‚ train the brains of players to make

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    Violent Video Games

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    Matthew Cotanny Ms.Tompson English12 January 11‚ 2013 Kids and There Video Games Why do kids like to play violent games? Kids like to play violent video games because‚ Their parents like to fight a lot sometimes. What kids do is when they hear their parents fighting is go to their room and just isolate themselves from their parents and just play with their friends all night long until

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    Video Games Market

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    system. At the time when Nintendo earned money on its 8-bit systems and wasnt going to reduce sales of 8-bit games by introducing new console‚ Sega ‚who had experience from its arcade games‚ decide to create a new more advanced product. At last Nintendo also decided to introduce a 16-bit system but to that time it was useless. At first it was incompatible with Nintendo’s high amount of 8-bit games. And also it was made too late. Gamers already had Sega’s systems; they liked it and have no need to buy

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    Video Games and Violence

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    Video Games and Violence Violent video games have had an effect on children and teens for many years now. Children and teens who play video games most of the time play for fun or entertainment purposes. However‚ what the parents do not understand about this era’s violent video games is that the violence in today’s video games is worst then what they think it is. Some people believe that violent video games are influencing the children and teens to commit violent crimes and are the

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    The Value in Video Games

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    Value in Video Games Linda Garcia Devry University Rough Draft 2 Value in Video Games “Your mom hates this game!” was the slogan for a third-person shooter game called Dead Space 2 released January 25‚ 2011. The big question is ‘why would your mom hate this game?’ Why do many people in general oppose playing video games? Although they are packed with a bunch of violence‚ many people neglect the positive qualities in video games. Are there any positive aspects about them? Video games are valuable

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    Types of Video Games

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    Yacoub ALjaffery IENG 031/08 Spring 2013 Types of Video Games People think that video games are all the same‚ but in reality video games world is very huge and has many types and varieties of games. Same as movies‚ video games are developing to match people’s need and desire to be part of another experience to try out. As a result‚ video gaming companies are delivering a variety of video games types. Among all the types of video games‚ three are dominating‚ which are Role-play‚ Adventure‚ and

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