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    Tic Tac Toe

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    MASILANG‚ JOHN KEVIN and SASTADO EMARSON (Artficial Intelligence) TIC – TAC – TOE Tic-tac-toe (or Noughts and crosses‚ Xs and Os) is a paper-and-pencil game for two players‚ X and O‚ who take turns marking the spaces in a 3×3 grid. The player who succeeds in placing three respective marks in a horizontal‚ vertical‚ or diagonal row wins the game. Tic-tac-toe is a computer game in which a human player and the computer make alternative moves on a 3×3 square. A move consists of marking previously

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    Monopoly and American Values In societies all over the world the board game Monopoly is played by children and adults. The Parker Brother’s game has been sold in 37 different languages; over 200 million copies have been sold‚ is claimed to be the most popular game‚ and has also been sold in 103 countries. In America millions have played and is a normal and acceptable “American Past Time.” From a functionalist perspective the board game teaches and expresses many of the American values such as;

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    Othello Help Session

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    Othello Help Session • Writing the GUI • Switching turns and the referee • Checking for valid moves and flipping • The MINIMAX(!!!) algorithm • Copy constructor Othello Help Session 1 of 17 Nov 21‚ 2013 Writing the GUI •  Think Tetris! 2D Game Board -  array of squares where each square represents a space on the board -  Could use two arrays – one for pieces and one for squares. •  Separates the graphics from the logic •  These two arrays might be contained in different

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    Deep Water in Deep Trouble

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    What type(s) of control- feedforward‚ concurrent‚ or feedback- do you think would have been most useful in this situation? Explain your choice(s) Feedforward control would have been a good start in this situation. It would have been wise to check all of the gages on the ship before heading out onto the water. After checking once it would not hurt to double check in case something was over looked. Since the job is already dangerous‚ there should have been action taken to check the things that could

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    Self~review

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    SDD 4003 Personal development Course :Higher diploma in International Trade Lui Yin Hei Student number: 130869032 Group project on :self review Our games day held on28 February 2014 ‚we prepared the event for two months‚ we had a good preformance on the event but some mistakes that we made. We will improve and do the best in next time. Let is get a review on our event. First‚ evaluate the effectiveness of my group project plan and the team learning goals. Second‚ analysis the team preference

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    THE PROBLEM OF RISING PRICE There is the problem of rising price all over the world. But this problem is more serious in India than anywhere else. It is the greater curse to the poor class. The following facts have causes the price rate in India. India is a back ward country. Production is not enough to meet the needs of the people. So there is shortage of every thing. It causes rise in price. India is facing the greatest problem of over- population. But

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    ------------------------------------------------- Question 01 – what’s it about‚ audience‚ style‚ genre‚ period‚ space‚ technical‚ your role. In November 2011 my group and I performed a devised piece entitled ‘Unrequited Love’. The theme of our piece was conflict‚ young people in love but with different aims in life. As well as the couple’s conflict we had two other characters who wanted to be loved but had to be underhanded to get it! Finally to add even more chaos we had the interfering parents

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    Jomanie Jean Louis English 10 Honors Period: 2 3/25/18 13 Little Blue Envelopes by Maureen Johnson Quote: “Rule #1: You may bring only what fits in your backpack. Don’t try to fake it with a purse or a carry-on. Rule #2: You may not bring guidebooks‚ phrase books‚ or any kind of foreign language aid. And no journals. Rule #3: You cannot bring extra money or credit/debit cards‚ travelers’ checks‚ etc. I’ll take care of all that. Rule #4: No electronic crutches. This means no laptop‚ no cell phone

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    My board game is based on the book Legend by Marie Lu. The actual game is based on the plot from the beginning of the book up until right before Day’s mom is killed. The board and it’s complexities is a lightened way of showing the hardships and sorrows that day faced all to get his brother a vial of plague cure. Three important literary elements they my board game reflects are plot‚ theme‚ and tone. Some of the smaller literary elements shown in the game are setting; Los Angeles‚ California this

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    Howard playing chess and listening to head phones so head up the stairs towards him to see what is going on. He picks up a piece to attract Howard’s attention‚ shares a brief comment from his knowledge of chess before informing Howard how wise it would be to pay attention during lectures. Next he gives Howard a math equation before pausing for an answer. Howard repeats the equation and starts working aloud‚ solving the problem perfectly and simply holding his hand out for the chess piece‚ not stopping

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