"Child obesity due to computer and video games" Essays and Research Papers

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    Effects of Computer Games

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    Introduction Geography’s study area is ‘‘the world and all that is in it” (Fitzpatrick‚ 1993‚ p. 156). Economical‚ political‚ scientific‚ and military impacts of geography have become crucial in our daily lives as the world has become a global village in the 21st century. Interpreting ordinary issues in this era requires a solid understanding of geographic issues ranging from economy such as the argument between the USA and China over their trade deficits to politics such as the involvement of

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    Stereotypes In Video Games

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    PC gamers believe that their gaming computer enables them to have an enlightened gaming experience and thoroughly enjoy the games they play. Through this idealism‚ they may mildly suggest to console gamers that they should consider obtaining a gaming computer instead of a console that is restricted to its base components. In the online article‚ What’s the Glorious PC Gaming Race?‚ it is declared

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    Effects of Computer Games

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    Introduction A computer is a general purpose device that can be programmed to carry out a finite set of arithmetic or logical operations. Since a sequence of operations can be readily changed‚ the computer can solve more than one kind of problem. (Phillips‚ 2000) Computer games or Video games are electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video or video game traditionally referred to a cathcode ray tube (CRT) display

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    Child Obesity In America

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    Child Obesity Everywhere you look there is a fast food joint. In America it’s all about convenience‚ but convenience has become hazard to our health. When we as adults have unhealthy eating habit‚ we hurt ourselves and our children. As a parent it’s important to set good eating habits and be active. There are plenty of statistics available that prove child obesity in America is at epidemic levels. One third of the nation’s children carry to much weight. There are lots of reasons why child obesity

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    that entertainment media like television‚ video games and movies‚ can be an important factor contributing to the growing trend of violent behaviour among children and teenagers. Video games are perhaps the most significant source of entertainment for young children that were first introduced in the year 1970. From then it has pervaded the world of child entertainment and become a subject of many studies and researches for its presumed role in influencing child behaviour and psychology. Results of

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    Why Are Computer Games

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    Computer Games are just a waste of time and energy. The precedented statement suggest that computer games are wasteful and depletes vast amounts of energy. I beg to differ. Games are not a waste of time‚ but a time waster if you’re stricken with boredom. As well as the cure for monotony‚ many gamers make money by playing games. Games don’t waste your energy‚ it will improve and test you physically and/or mentally. It may as well educate you with many life lessons. First of all‚ a waste of time.

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    Cons of Playing Video Games Video game is a series of 2D or 3D world created by author or editor to allow public experience by representing as a person or animal inside. In my humble opinion‚ playing video games have more cons than pros. My essay will tell you that playing video games have more cons because it wasting time‚ cause indulgence‚ side effect on body health and cause volatility. In the 21 century‚ video games not only available for boys‚ it is also already become part of the

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    Playing Computer Games

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    there’s little doubt that computer gaming has become high school students’ favorite leisure choice. Not surprisingly‚ gaming culture has become a polarizing force. Proponents see new educational opportunities‚ while critics cite a growing body of research that suggests negative impacts on behavior and cognition. Children who play video games may be more technologically competent. In many schools‚ computers and technology are used as teaching tools. Some video games also promote fine motor

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    research has shown that video games are the fastest growing form of entertainment in the world‚ and almost young people age 8-18 play video games an average of 13.2 hours every week (Price-Mitchel‚ 2013). It seems that the young people who are influenced utmost by these games. Many people believe that some games may have positive impact‚ but other people consider that some games are probably in reverse. Consequently‚ people may destroy themselves if they continue to play games without knowing about

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    Computer Games Addiction

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    Effect of Computer Gaming CHAPTER I INTODUCTION Today’s society is different to the one that existed not so many years ago. Our society is constantly changing. The most important characteristics of our era may be the transformation‚ transmission and dominion of information. We live in an information society where the leading role has been given to new technologies‚ especially those devoted to information. Our society could not be imagined without new technologies and their role both in this

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