What is a smart city? • A smart city has been defined as a ‘knowledge’‚ ‘digital’‚ ‘cyber’ or ‘eco’ city; representing a concept open to a variety of interpretations‚ depending on the goals set out by a smart city’s planners. We might refer to a smart city as an improvement on today’s city both functionally and structurally‚ using information and communication technology (ICT) as an infrastructure. • A city well performing in a forward-looking way in [economy‚ people‚ governance‚ mobility
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Virtual Reference: Final Report Course: WXGB6110 Date Submitted: 9th January‚ 2013 Introduction RUSA (Reference & User Services Association) defines Virtual Reference (VR) as a reference service initiated electronically‚ often in real-time‚ where patrons employ computers or other Internet technology such as chat‚ videoconferencing‚ Voice over IP‚ co-browsing‚ e-mail‚ and instant messaging to communicate with reference staff‚ without being physically present (ALA‚ 2008). According
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Virtual Reality defines a simulation of the real environment that is generated by dedicated computer software and can be experienced via a human-machine user-friendly interface. (Lucca‚ 2009) Although the use of VR had some arguments about the administration of therapy‚ it still needs clinicians in order to tailor the treatment intervention to each individual’s needs‚ progress‚ challenges and difficulty to develop the abilities of the patient. This also allows clinicians to provide specific instructions
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SMU I? Publication: The Business Times‚ p 12 Date: 2 January 2012 Headline: Online recruitment goes virtual Online recruitment goes virtual Quantine has come up with a p ortal that allows firms to hire faster and at lower cost. By Teh Shi Ning E CHOING the calls for "cheaper‚ better‚ faster" workers‚ HR solutions start-up Quantine is offering an online recruitment platform which it thinks will help employers hire "better‚ faster‚ stronger". And its founders‚ Daryl Low‚ 30‚ and
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Virtual Reality Learning Environments: Potentials and Challenges Computer graphics technology enables us to create a remarkable variety of digital images and displays that‚ given the right conditions‚ effectively enrich education [Clark 1983]. Real-time computer graphics are an essential component of the multi-sensory environment of Virtual Reality (VR). This article addresses the unique characteristics of emerging VR technology and the potential of virtual worlds as learning environments
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believable underwater scenarios. In brief (and with further details available in the form of case study summaries in Stone‚ 2012)‚ these projects were: • Virtual Scylla (Stone‚ op cit. – Case Study 23; Stone & Guest‚ 2012): two interactive 3D demonstrators developed in collaboration with the National Marine
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Macro Analysis Summary 5 Bibliography 6 1. PEST Macro-Analysis 1.1. Overview The virtual banking industry was based primarily on the confidence of the users in the web-based banking technology and the authenticity of the virtual banks. The industry also projected constant changes to the regulations and technology which would define the technology acceptance by the general public. Virtual banking services which had been deployed since 1980 by Bank ONE of Columbus‚ Ohio (Darlin 1997)
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In the current scenario analysis‚ playing electronic virtual games become a popular daily activity in human life. No matter is mobile based or even computer games‚ each of them having a standard popularity from all range of age group? Surprisingly‚ even children less than 5 years old able to control and use a smart device like IPad. This may due to the influence of their parents‚ for example‚ parents might play the alphabet song using IPad and leave it to the children while they continue with their
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VIRTUAL MEETINGS: SMART MANAGEMENT For many businesses‚ including investment banking‚ accounting‚ law‚ technology services‚ and management consulting‚ extensive travel is a fact of life. The expenses incurred by business travel have been steadily rising in recent years‚ primarily due to increasing energy costs. In an effort to reduce travel expenses‚ many companies‚ both large and small‚ are using videoconferencing and Web conferencing technologies. A June
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Asanta Green GM501 Unit 1 Assignment 1 Annotated Bibliography DeRosa‚ D. (2009). Virtual success: The keys to effectiveness in leading from a distance. Leadership In Action‚ 28(6)‚ 9-11. Darlene DeRosa conducted a study to uncover potential obstacles‚ competencies and challenges that may occur when dealing with virtual teams. During the study‚ the teams “were assessed on six dimensions of virtual team performance: results‚ communication‚ team motivation‚ interpersonal relationships‚ collaboration
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