Philippines College of Industrial Education Professional Industrial Education Department RESEARCH PROPOSAL Title: Correlation of Using Computer-Aided Instruction in C# Programming Language Researchers: Cirera‚ Stephany D. Mendoza‚ Danice Angelica S. Monje‚ Shiela C. DEGREE: Bachelor of Industrial Education Major in Computer Education Professor: Wilhelma Gatmaitan-Borjal‚ Ed. D. Chapter 1 THE PROBLEM AND ITS BACKGROUND Introduction The environment in which students
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programmer usually do first to gain an understanding of a problem? Work directly with the customer. 2. What is pseudocode? Fake code as known as an informal language that has no syntax rules‚ and is not meant to be compiled or executed. 3. Computer programs typically perform what three steps? Input‚ process‚ and output. Chapter 2: Algorithm Workbench 1-2 1. Design an algorithm that prompts the user to enter his or her height and stores the user’s input in a variable named height.
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Announcements and Demos (0:00-10:00) • This is CS50. • Check out what is possible in the programming language called Scratch that we will begin the course with! Scratch will enable you to wrap your mind around the fundamental constructs of programming while making a cool game or animation. • Be sure to check out the second annual CS50 Puzzle Day this Saturday! Thanks to Facebook for sponsoring! • CS50 is all about getting you through CS50. We want you to make it to the final days and gain that
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Lab Exercises MS1.2 Data Structures and Algorithms Using C++ Lab – 1 (2 Hrs Real Time) 1.1 Write a C + + program to display any message. 1.2 Sum of digit 1.2.1 Reverse the number 1.2.2 Factorial of a number 1.2.3 Fibonacci series 1.2.4 Armstrong number checking 1.2.5 Prime no checking 1.2.6 Palindrome Checking 1.2.7 Odd or even number. 1.2.8 Perfect number checking. Lab – 2 (2 Hrs Real Time) 2.1 2.2 2.3 2.4 2.5 Write a program to calculate the following: Find Maximum of N numbers. Find Minimum
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Object-Oriented Programming Paradigm By Daniel C. Williams MCIS 611 Instructor: Dr. Frank J. Mitropoulos Research Report Graduate School of Computer and Information Sciences Nova Southeastern University April 25‚ 2010 Table of Contents Abstract 3 Introduction 4 Review of Literature 5 Data and Analysis 7 Data Qualities 7 Object-Oriented Programming Languages 9 Eiffel 9 Smalltalk 10 Ruby 10 Java 11 C++ 12 Featured Components 13 Encapsulation 13 Polymorphism
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PROBLEM NUMBER 1 A farmer can plant up to 8 acres of land with wheat and barley. He can earn $5‚000 for every acre he plants with wheat and $3‚000 for every acre he plants with barley. His use of a necessary pesticide is limited by federal regulations to 10 gallons for his entire 8 acres. Wheat requires 2 gallons of pesticide for every acre planted and barley requires just 1 gallon per acre. What is the maximum profit he can make? SOLUTION TO PROBLEM NUMBER 1 let x = the number of acres of wheat
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Programming Languages Development Programming languages are vocabulary and set of grammatical rules for instructing a computer to perform specific tasks (Online). These languages have developed over a period of time and they were developed for specific purposes which other languages could not full fill. ADA Gasperani (2012:2) postulates that the US Department of Defense was the sponsor of Ada’s design in the 70s and was behind its adoption in the 80s. He further explains that this was developed
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This assignment gave me the opportunity to computerize a manual membership system of Richard’s Tennis Club using various methods and techniques. The computerization of this system introduced several advantages but also created some limitations. The first report in task 1 had to contain a list of all the paid up members. To compile this list‚ the expiry date of each member was calculated depending upon the type of membership. Once the expiry date was set‚ this date was compared to the variable ‘today’
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Procedural Programming vs Object Oriented Programming When writing code for a program it is very important to make sure that you use the best language for what the client needs. Prior to making a decision on what language to use‚ a programmer needs to decide which method he or she wants to use. The two most common methods used by coders in the field today are procedural and object oriented programming (OOP). Making the decision to use an incorrect option could run cause problems during the maintenance
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IT Practitioners Event Driven Programming (2010) ~ Unit 14 ~ Unit Code : F/601/7281 Level 3 14.P1 14.P2 14.P3 14.P4 14.P5 14.P6 14.M1 Explain the key features of event driven programs. Demonstrate the use of event driven tools and techniques. Design an event driven application to meet defined requirements. Implement a working event driven application to meet defined requirements. Test an event driven application. Create onscreen help to assist the users of a computer program. Discuss how an operating
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