"Cooper j mackie d 1986 video games and aggression in children journal of applied social psychology 16 726 744" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 48 of 50 - About 500 Essays
  • Good Essays

    Regulating Violent Video Games Introduction: I. A. Whose place is it to deal with the problem? 1. Parent should censor their children. 2. Why parents should censor children. 3. The possible result if our children are not censored. II. A. Should the Government regulate violent video games? 1. What would happen if the government regulates video games? 2. Why I am against the government’s involvement in regulating video games. 3. Regulating ourselves. Conclusion/Closing:

    Premium Child Pornography Censorship

    • 998 Words
    • 4 Pages
    Good Essays
  • Better Essays

    History of Social Psychology

    • 4089 Words
    • 15 Pages

    THE HISTORY OF SOCIAL PSYCHOLOGY As a scientific discipline‚ social psychology is only a bit older than one hundred years‚ with most of the growth occurring during the past five decades (McGarty & Haslam‚ 1997). By most standards‚ social psychology is a relatively young science. In discussing the discipline’s history‚ it should be noted that there are two social psychologies‚ one in psychology and the other in sociology‚ with the larger of the two being the psychological branch (Jones‚ 1998)

    Premium Sociology Psychology

    • 4089 Words
    • 15 Pages
    Better Essays
  • Satisfactory Essays

    Computer/Video Games: The Effect on Students’ Academic Performance INTRODUCTION Back in the 19th century when the first ever computer was built‚ the primary recognized purpose of the computer was to be help man accomplish work easier‚ faster‚ and more precise. Computer back then was not a part of their lifestyle and is even an alien to the society but nowadays‚ this has finally become a daily routine of man. Undeniably‚ this technology has played and continually plays a big role in the development

    Premium Video game

    • 538 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    Social Psychology

    • 1041 Words
    • 5 Pages

    would be a calorimetry and motion detector because they are expensive and require a professional‚ where a regular person could not use them every day to monitor their physical activity. They can also be ineffective and not provide accurate results. d. A research study that used the SBAS was‚ “Validation of the Stanford Brief Activity Survey: examining psychological factors and physical activity levels in older adults.” The study found results to provide evidence of the construct validity and reliability

    Premium Physical exercise Activity Sociology

    • 1041 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    Mobile Video Games CA

    • 305 Words
    • 2 Pages

    Mobile Video Games This Course Activity will help you meet these educational goals: Inquiry—You will conduct online research in which you will perform an investigation and communicate your results in written form. 21st Century Skills—You will employ online tools for research and analysis and apply creativity and innovation. Introduction Mobile phones are used for a variety of purposes including playing video games. However‚ creating games for mobile phones presents different challenges than those

    Premium Smartphone Mobile operating system Mobile phone

    • 305 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Social Psychology

    • 25374 Words
    • 102 Pages

    Analysis of Cheating in pre-marital relationships Analysis of Cheating in pre-marital relationships Makkiya Jawed 1017112 SZABIST EXECUTIVE SUMMARY As part of a Social Psychology project‚ conducted under the supervision of Dr. Rubina Feroz‚ a research was conducted to understand the factors which motivate adults to cheat. The research investigated several factors which lead to infidelity in pre-marital relationships. A sample of 20 college

    Premium Cheating Human sexuality Sexual intercourse

    • 25374 Words
    • 102 Pages
    Powerful Essays
  • Good Essays

    Effects of Violent Video Games Video games are getting advanced to the point where it has become graphic and where it looks all too real‚ revealing way too much for a child between the ages of 8-14. Some say that violent video games have little impact on young teenagers that most video game players live normal lives. The weakness in the argument is obvious because “some” not “most” not even “all” act out and run around taking people out with automatic rifles like they do in video games. As the years

    Premium Video game Nonviolent video game Video game genres

    • 996 Words
    • 3 Pages
    Good Essays
  • Good Essays

    what market it is? Video games! Hello fellow classmates today I’ll be talking about video games as voices of creation and destruction. Although I will be focusing on the destructive viewpoint of video games I will be shedding some light on the creation side as well. The destructive nature of video games is perhaps best illustrated by looking at gamers who play Call of Duty. This game causes the gamer’s brain to hyper-focus on all the information it has acquired about the game and disregard everything

    Premium Video game Video game controversy Nonviolent video game

    • 830 Words
    • 4 Pages
    Good Essays
  • Good Essays

    many grossly popular video games today‚ and they have one main thing in common: violence. Whether one is shooting down Nazi soldiers on the beaches of Normandy or sawing apart Locust drones on the planet Sera with his or her lancer‚ one is engaging in extremely violent video-game action‚ and probably having a lot of fun doing so. With the rapid growth of intensely violent games‚ parents and politicians across the nation have begun to protest against violence in video games and have even gone as

    Premium Video game controversy Video game Game

    • 1941 Words
    • 8 Pages
    Good Essays
  • Powerful Essays

    Children turn into teenagers‚ and teenagers turn into criminals. Violent video games and movies turn into violent weapons. But the feeling of playing the violent game‚ or watching the violent movie‚ stays the same. It stays the same until the teenager no longer gets the rush of energy from the game‚ but they want that feeling for real.That same teenager is bullied at school and one day‚ he has had enough. The teen takes a weapon to school and a school shooting occurs. Who is to blame? The parents

    Premium Columbine High School massacre Eric Harris and Dylan Klebold

    • 919 Words
    • 4 Pages
    Powerful Essays
Page 1 42 43 44 45 46 47 48 49 50