INTRODUCTION ABOUT ADOBE PHOTOSHOP TOOLS AIM: To study about the adobe Photoshop tools TOOLS: Marquee Tool: It makes rectangular‚ elliptical‚ single row‚ and single column selections. Move Tool: moves selections‚ layers‚ and guides. Lasso Tool: make freehand‚ polygonal (straight-edged)‚ and magnetic * (snap-to) selections. Magic Wand Tool: selects similarly colored areas. Crop Tool: trims images. Slice Tool: creates slices. Slice Select Tool: selects slices. Healing
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QRB Concepts – Plotting Bivariate data Concept: Construct histograms and bivariate plots using Excel. Reading Reference: Topic 2 of Sevilla & Somers and Ch. 4 of Lind‚ Marchal‚ & Wathen Example of Application Bivariate Plots: Economics: We often need to plot a demand curve to illustrate levels of quantity demanded based on the price of a product. Bivariate plots can be used to project future sales based on pricing or to determine if a price is too high or low. People typically buy more
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Lesson 9: d-t & v-t Graphs Graphing the motion of objects gives us a way to interpret the motion that would otherwise be difficult. ● Graphs will also allow you to show a large amount of information in a compact way. Essentially you need to be able to sketch and interpret two main kinds of graphs in kinematics: 1. Displacement – Time Graphs ● Sometimes called d-t graphs‚ or position – time graphs. 2. Velocity – Time Graphs ● Sometimes called v-t graphs. Displacement - Time (d-t) Graphs
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ECN101 Homework 3 Figure 3-1 The following diagram shows two budget lines: A and B. 1. Which of the following could explain the change in the budget line from A to B? a. a decrease in the price of X b. an increase in the price of Y c. a decrease in the price of Y d. More than one of the above could explain this change. Scenario 3-1 Suppose the price of hot wings is $10‚ the price of beer is $1‚ and the consumer’s income is $50. In addition‚ suppose the consumer’s budget constraint
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Rendering essentially is the art of creating realistic images. It refers to the process of adding realism to a drawing by adding 3-dimensional qualities such as shadows and variations in color and shade. Rendering also helps to show surface details such as pattern and texture. Rendering can be done with different equipment such as pencils‚ coloured pencils or pen. First‚ models of the object are generated. Next a viewing specification and lighting conditions are selected. Those surfaces visible
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Andrew MacGillivray January 31‚ 2013 Golf Fundamentals Anthony Back Spin and Bounce Backspin: Is the backward rotation of the ball on its horizontal axis. Back Spin is influenced and is determined by the loft/degree of the club face‚ the angle of your approach‚ and the speed or velocity of the club head. To create back spin on you must strike the ball below the horizontal axis. The trajectory of the shot involves an upward force that lifts the ball. A well struck shot will result in a large
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Science 10. P 393 Investigation 13A Time (sec) Displacement (cm down) Velocity ( down) 0 0 0 0.1 0.6 = Df – Di = 0.6 – 0 = 0.6 = 0.2 1 = Df – Di = 1 – 0.6 = 0.4 = 0.3 3.3 = Df – Di = 3.3 – 1 = 2.3 = 0.4 5.9 = Df – Di = 5.9 – 3.3 = 2.6 = 0.5 7.4 = Df – Di = 7.4 – 5.9 = 1.5 = 0.6 8.7 = Df – Di = 8.7 – 7.4 = 1.3 = 0.7 10.1 = Df – Di = 10.1 – 8.7 = 1.4 = 0.8 11.4 = Df – Di = 11.4 – 10.1 = 1.3 = 0.9 12.9 = Df – Di = 12.9 – 11.4 = 1.5 = 1.0 11.8 = Df – Di = 11.8 – 12.9 = -1.1 = 1
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Linear Functions There are three different ways to write linear functions. They are slope-intercept‚ point-slope‚ and standard form. There are certain situations where it is better to use one way than another to solve a problem. It is important to understand and comprehend the mechanics of these three forms so that you know what form to use when solving a problem. The first form‚ point-slope‚ is written as y-y1=m(x-x1). M is the slope and x1 and y1 correspond to a point on the line. It’s good to
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Objectives: To learn about motion through studying and matching graphs of position vs. time and velocity vs. time; to develop an understanding of the concepts of kinematics. Predict‚ sketch‚ and test motion graphs to better understand motion. Equipment: Computer Vernier computer interface Logger Pro Vernier Motion Detector Meter stick Masking tape Preliminary Questions: 1a. The pink line shows the position of an object at rest with respect to
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Hyperbolas A hyperbola is the set of all points in a plane whose distances from two fixed points in the plane have a constant difference. The fixed points are the foci of the hyperbola. The line through the foci is the focal axis. The point on the focal axis midway between the foci is the center. The points where the hyperbola intersects its focal axis are the vertices of the hyperbola. The standard for of the hyperbola equation is: x2/a2 – y2/b2 = 1 and this is for when the hyperbola is centered
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