Name: Aakriti A. Sharma Course : IENG 452 : Introduction to Six Sigma Title : Lab report on The (Root) Beer Game Summary : The Beer Game provides an insight into the supply chain in real world. It is played amongst a retailer‚ wholesaler‚ distributor and factory. The main objective of the game is to minimize the total costs of the supply chain and avoid backlogs. Communication between the four departments is not allowed. The retailer is the only person who knows the actual order
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I didn’t research the Beer Game itself prior to the game being played. I did read the summary provided of the game‚ but if I had done a little research on the web prior to the game‚ I would have had quite a bit of insight. It seems this game is very well known and used quite often in schools and management training to show the supply chain in action. The game has been around since the 1960’s when a group from MIT’s Sloan School of Management introduced the game as a part of a research project
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Surrealism and Advertising How just beer became ‘BEER!!’ 14/12/2008 Contents INTRODUCTION 3 Surrealism and Advertising 3 The Product 3 The Campaign 3 The commercial 5 Conclusion 5 Appendix A 6 Appendix B 6 Visuals: 7 References: 9 INTRODUCTION The intention of this essay is to analyse surrealism in advertising and apply the theoretical background of it and the psychoanalytic theory to a 2003/2004 campaign for Tooheys Extra Dry beer‚ made by BMF Advertising agency.
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Cottrell. Creative thinking can benefit any aspect of life‚ including academic study or our working day. All too often‚ we act as if creativity were the preserve of a special breed of people – great artists‚ musicians‚ designers and inventors. However‚ you don’t need to be good at drawing or painting or music in order to be creative. Because of this misperception‚ we can tend to underestimate our own capacity for creativity and the wide range of situations to which we could apply creative thought.
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BU1008 Marketing Fundamentals – SP51 JCUS: In-class Case Presentation (Tutorial - Group) and Written Case Study (Individual) |Session/ Week |Content |Readings |Case Study |Case Study Questions to address in in-class presentation (group) and |Additional In-Class Tutorial Activities | | | | | |written assignment (Individual)
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Player Manual for Beer game Last Modified Jan 7‚ 2011 Game Link: http://davinci.tamu.edu/beergame/ Objective of the Game: Is to satisfy the demand of the customer‚ while keeping the cost low. There is a cost for holding inventory and a cost for not satisfying demand (backorder). The demand for the product remains until it is satisfied i.e. backorder persists until it is fulfilled. Each player would be given an information card as shown below‚ The information card contains details regarding
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Case Analysis: 961 Beer: Launching A Lebanese Brewing Company Introduction 961 Beer has a fascinating history which illustrates to aspiring entrepreneurs that with hard work and determination‚ even crazy business ideas are able to succeed. At a time when building were being destroyed and the city of Beirut‚ Lebanon was in shambles‚ the founders of 961 Beer decided to move forward with founding Lebanon’s first craft brewing company – a surprising fact because this region of the world begin the tradition
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What’s better‚ mass produced or crafted beer? According to (http://www.brewersassociation.org/pages/business-tools/craft-brewing-statistics/craft-brewer-defined) a craft brewer is “small‚ independent and traditional”. They have to produce less than six million barrels to be considered a craft brewery. Also from a financial point there is a difference to a mass producing beer brewery‚ an alcoholic industry can only have a maximum of 25% of the brewery. If they own more than this they are considered
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perspective on this subject of light beer versus full flavor beer is an on-going argument that all beer drinkers have taken part in at one time or another. Once the truth had been discovered about light beer in this age of staying slim‚ many have traded in their full flavor beer for the light beer. One might bring into question the subject of such trivial importance‚ but one would think that if people cannot openly discuss a subject as trivial and inconsequential as beer‚ then how could they be expected
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Joanne Grace O. Liu 10928456 January 28‚ 2012 DINSYS1 Beer Game Reflection In the game‚ I was assigned to be the factory. The objective of the game was to be able to supply products to the customers at the same time minimize inventory. In a nutshell‚ the demand of the customer should be supplied immediately by each entity in the supply chain. Being the factory‚ I felt that I was actually controlled by the other entities. It is through their orders that I should decide how many raw materials to
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